Banner
C3 IS OVER! (buy Skyrim on Real Life)
Views: 600,207,184
Time:
8 users online: Berk, Chihaya, Green Jerry, GreenHammerBro, o Koopster, MiniMawile303, NGB, TheDanielh05 - Guests: 53 - Bots: 214Users: 33,669 (1,530 active)
Latest: 16rychnj
SMWC3 Content Spotlight
TheBiob's Random Hacks!
Not logged in.
Details for Donut Lift Block
SMW Blocks - Donut Lift Block
File Name: Donut Lift Block
Added:
Version History: View
Authors: Davros, mikeyk
Act As: 100 or 130
Includes GFX: No
Description: An updated and optimized version of the donut lift block included in Spritetool. This custom block spawns a custom sprite when touched from above or the corners. Details in the readme.

GHB's fix:
Fix a bug that pushes Mario left or right instantly if mario triggers the top offset going down when his feet isn't completely on the surface of the block (like a low jump under the block, and right at its apex when mario's top half touches the top) when it behaves like a ledge (0x100).

New fix: fix a small bug involving jumping off the block the first frame the player touches the block won't trigger the block; $7E:0072 doesn't set to zero while the first frame on it.

New thing: thanks to LX5, the animation in the transition from block to sprite is now a lot more smooth.
Tags: donut lift, smb3, sprite
Rating: 4.0 (Votes: 2)
Download: Download - 2.07 KiB
96 downloads
  Submit Update
Dorito guy
Is this the SMB3 donut lift or NSMB2 / SM3d series ones ?
Posted by: Dorito guy -
Erik
asm
I optimized the code. Preserving X wasn't needed, neither was SEC or TAX.
Posted by: o Erik -

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2018 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 27

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented