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C3 IS OVER! (buy Skyrim on Commodore 64)
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Time: 2018-01-18 01:07:14 AM
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Details for Birdo
SMW Sprites - Birdo
File Name: Birdo
Added: 2017-12-21 08:26:58 PM
Authors: mikeyk
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: The miniboss creature from SMB2 that spits eggs and fireballs. Projectiles are included.

This sprite was part of mikeyk's SMB2 Updated sprites pack, and was resubmitted separately after the remoderation for ease of search and to fit current standards.
Tags: boss, enemy, rideable, sa-1, smb2
Rating: 0.0 (Votes: 0)
Download: Download - 13.26 KiB
59 downloads
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Rykon-V73
I see. It's the SMB3 Status Bar. I ported it to a new ROM and it works!
Posted by: Rykon-V73 - 2018-01-04 08:41:26 PM
Rykon-V73
The Birdo works now, but another problem showed up. When I get the orb, the victory music plays, but the level doesn't end at all.
Posted by: Rykon-V73 - 2017-12-28 02:19:04 PM
Blind Devil
Fixed Birdo's CFG file which was using wrong value for Extra Property Byte 1 (bit 7 determines if the sprite will be Birdo or the level ending orb - the latter is automatically set by Birdo when defeated).

Thanks to Rykon-V73 for reporting the issue.
Posted by: o Blind Devil - 2017-12-27 04:16:57 PM
Mogu94
You're really on top of it with these SMB2 sprite remoderations. All the nice extra features and so on. Kudos.
Posted by: Mogu94 - 2017-12-21 11:26:46 PM
Blind Devil
Corrected Birdo's fireball CFG file so it uses default interaction with the player and uses palette A now. Added a spitting interval table to Birdo, so it behaves even closer to SMB2, especially when alternating between spitting eggs and fireballs. Added an option for the sprite to spit an orb which triggers the level end after being defeated, configurable through a define in the ASM file. Added hitpoints define, so you can change how many hits it takes to be defeated. Defines for tilemaps, spawned sprite numbers and sound effects were added for more user-friendliness. Corrected the egg's Y-flip in its drawing routine. Removed unnecessary codes from both Birdo, the egg and the fireball. Added screenshots, tags and SA-1 support.
Posted by: o Blind Devil - 2017-12-21 08:27:09 PM

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