Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
This hack is dedicated to Woji, another young Kaizo player I watch.
With a mix of platforming and shell jumps comes a hack that is not too difficult,
likely around Kaizo 1 - Kaizo 2, but definitely contains some more difficult sections.
Trolls are pretty sparse in this hack, so they are not too much of a problem but definitely stay on the lookout.
The many islands you travel upon, as well as a cavern under the sea, contain:
Cool death blocks
A special world if you can find it
Retry system, so deaths are a little quicker
And of course, munchers (but hopefully none floating)
If you want a taste of the entree to come, view the trailer here:
This is Woji World! Hope you enjoy!
Lightened up palette in poptarts
Removed rope glitch opportunity
Added message in Yoshi's Resort
Minor touchups on various sections to make a little less jank
Made lots of changes in The Barren Hosptial to make more fun and challenging, in a skill based way
Fixed music problem in Cliffside Castle boss fight
Added someone to the credits
Revamped boss fights because they sucked before
Revamped Throw Block Caverns to be more fun
Did edits to the final castle to make more fair and slightly easier
Added v1.2 to the title screen because I wanted to
Redid overworld for one of the secret exits as the path design was bad
Boss fights still sucked so I changed them
Upload approved since its an update and it only seems to improve. Changed to 21 exits (counting Woji´s Castle)
Overall its a nice little hack. Though it has some seemingly unecessary tight spots here and there that doesnt seem to fit the overall difficulty of the game.
If you plan to update it again, im pointing a few things that could be adressed:
- Exclamation blocks (death blocks) palette change a few times during the game. I would recommend to keep only one color for it (maybe red) so it doesnt get confused with other harmless exclamation blocks, or maybe changing it to actual death blocks gfx.
- Hot Pocket Temple:
This fireball jump (2nd on the gif)seems almost unfair. You could remove layer priority from the lava to make it visible. Also, you can swim on the ceiling lava. GIF
- Seaside observatory:
I would recommend you to avoid putting turn blocks on the top of the level. Its an easy spot for cheese. It happens some weird stuff to the ow palette if cheesed this way, but it will back to normal. GIF
- Woji castle:
in this room theres an annoying blind jump. To avoid it you could change the scroll setting on marios head to "no vertical scroll" GIF