This patch replaces SMW's original status bar with a system similar to that of the DKC series. Counters are implemented as sprites that show up only when necessary and move in and out on their own.
Note that this patch disables the timer, as well as the score and bonus star counters.
Make sure to read the readme for instructions and possible drawbacks!
Note that this breaks some of the vanilla mode 7 bosses, specifically Morton, Ludwig, and Roy.
(January 31, 2015: lives are now limited to 99 instead of overflowing the counter.)
(May 27, 2015: Updated Ladida's Mario GFX DMA patch; all graphics now fit into GFX00.)
(January 9, 2018: Now SA-1 compatible!)
I'm a little surprised that the SA-1 conversion of a patch like this one is so simple, but it works. I haven't found any issues with the status bar or with the DMA-er patch.
During the moderation, I fixed an address that was missed when converting and fixed a longstanding bug which made the patch completely ignore the !CounterSpeed define.
Mode 7 bosses are broken by this. Roy, Ludwig, and Morton will either display garbage or outright crash the game. I suspect this is due to the IRQ hijack and might look into fixing it later. Nevertheless, it exists in the original patch, so it's not a removal reason for the update.