- Very interesting gimmick, but also irritating getting out of the level for the smallest mistake. Having to get p-speed on this small space, even if not hard, is quite annoying.
Inter Per Tempus I
- Id say this level has some almost unfair parts/trolls. Having only 1 chance on this 2 jumps (koopa/thwimp)
... and sometimes they are literally blind jumps... i dunno... The trap at the end is hard to learn to time with the lights turning on/off, quite unfair considering the player has to play the whole 2nd half if he dies there. (i know you can just walk careless the moment you enter the room and be safe)
- This level was quite hard figure out, ive actually had to watch it on youtube to see if what i was doing was right. The 1st part is kinda weird as you cant see much of whats going on with the shell, and it despawns so fkn easily..
- Probably my favorite level. But, is that 1st muncher, on the left of Mario where he spawns, really necessary?!?