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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See $0584DB-$0584E2 in the ROM map.Not logged in.
Details for SpinJump Star
SMW Sprites - SpinJump Star
File Name: SpinJump Star
Added:
Authors: RussianMan
Tool: PIXI
Type: Extended
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of Extended sprite 10 in SMW, SpinJump Star.
Credit is unnecessary.
Tags: effect, sa-1, star
Rating: 0.0 (Votes: 0)
Download: Download - 1.50 KiB
41 downloads
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RussianMan
it exists
Posted by: RussianMan -
ShoeKuribo
What does this sprite even do?
Posted by: ShoeKuribo -
RussianMan
here
Posted by: RussianMan -
MrKIVAYU02
Someone knows the name of this BG? Where I can find them?
Posted by: MrKIVAYU02 -
Telinc1
Accurate disassembly, don't know what much to say. Like most extended sprite disassemblies, it's only useful for developers, but nice to have.

For those who wish to mimic the original spawning, the routine which spawns the vanilla version of these is at $07FC3B. It spawns four of them, each one being spawned by $07FC52. They're spawned 4 pixels right and down of the sprite slot in $15E9. The speed tables are at $07FC33 and $07FC37 for X and Y, respectively.
Posted by: Telinc1 -

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