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Details for Offscreen Indicator
UberASM Repository - Offscreen Indicator
File Name: Offscreen Indicator
Authors: Thomas
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This will display an 8x8 sprite tile at the top or bottom of the screen when Mario goes offscreen, at his X position. This way, the player can tell where he is even though they can't see him.

Note: due to the order of how sprite graphical data is handled, this code only works in level ASM, not game mode ASM. To do the latter, you will have to manually add a hijack to the game mode (following the OAM clear call at $00A295).
Tags: player, sprite
Rating: 5.0 (Votes: 3)
Download: Download - 871 bytes
Tried inserting this with UberASM Tool, nothing appeared when Mario was off-screen. Then I converted any 4 digit addresses in the code to what they should be for SA-1 to see if that was the issue, still nothing appeared. Am I missing something?

Edit: Got it. Just didn't have to update the oamIndex address, convert all other 4 digit addresses to be SA-1 compatible. I know it says not to but it's in the same number range as other addresses that need to be converted to work with SA-1 so I just figured...

But yeah, works great now!
Posted by: Mogu94 -
Works nice, however I tweaked the values for the tile that appears at the bottom since it acted kinds weird if part of Mario was still slightly visible.
Posted by: o Erik -
Thank you for making it. This will be really useful
Posted by: NaroGugul -
Nice! Very useful UberASM. I'm surprised that no one has constructed this before.
Posted by: chineesmw -
Good bye useless coin trails.
Posted by: zacmario -

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