Tip: If you give a Muncher tile custom graphics, it will still act like a coin when a silver P-switch is active, whether it looks like a coin or not. So make sure to use ExAnimation if there's a silver P-switch in the area.
Track 01 of Dokapon Kingdom's OST. This theme plays inside Spring Cave. It's one of the better songs that play from that game (in my opinion at least). Best used for caves, preferably those with water as well. Could also work for nighttime levels. It can be used as an overworld cave map too.
(EDIT: Added a more lively echo since it wasn't really that good in the first version.)
"File: Spring Cave/springcave.txt Line: 19:
$1F is not a valid FIR filter for the $F1 command. Must be either $00 or $01.2
There were errors when compiling the music file. Compilation aborted. Your ROM has not been modified.
I tried other songs,and they run well,so I think this file is not good...someone else has my same problem?
Cute little song for peaceful levels.
Note: I lowered the master volume to 225, since it was too loud in game, as well as your noise sample, which I lowered to 117, since it was too jumpscarey (original was 160 in volume, way too much for a noise sample).