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Details for Luigi's Misadventures 2 - Leviathan's Mania
Super Mario World Hacks - Luigi's Misadventures 2 - Leviathan's Mania
File Name: Luigi's Misadventures 2 - Leviathan's Mania
Added:
Version History: View
Authors: Roberto zampari
Demo: No
Featured: No
Length: 103 exit(s)
Difficulty: Hard
Description: This is a sequel of the Luigi's Misadventures: Tsux Namine's factor.
Full and fleshed hack, feel free to do LP in this hack.

This is a Sonic Mania themed SMW hack, which almost all the levels are based on Sonic Mania.
For those who love Sonic Mania and Super Mario World, this hack is a best option.

PLOT: After of saving the Mushroom Kingdom from Pewdiepie, Luigi and Tsux Namine received a call from Alto Colony saying that Leviathan (Link 1 and Link 2) is spreading its propaganda to rule the world. In Order to defeat Leviathan, Luigi must defeat the 7 Envious Warriors.

SPOLIER:

Tags: asm, bosses, crossover, exgfx, music, story, traditional
Rating: 3.3 (Votes: 6)
Download: Download - 1.73 MiB
2,333 downloads
Screenshots
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Null42
best mario hack rom ever 5 stars
Posted by: Null42 -
CanadianHitmanX
The over all look of the hack is pretty nice.. but looks are not always what makes something good. This hack wasn't for me. The overuse of secret exits got quite annoying. The music you choose would have been decent expect it was way over pitched, and caused me to turn the volume way down. And it was highly repetitive.

0.5 out of 5.
Posted by: CanadianHitmanX -
kaitri
way too many secret exits that tend to just "shorten" the hack and dont lead anywhere special.
a bunch of them are cape-only which is meh.

too many ANNOYING custom enemys. best example is the "spinning koopa" who just spins in the air, is unkillable and pushes you away by creating wind i guess? its a huge time waster and really annoying and boring.

bosses are boring and pretty much all the same. also they take way too many hits.

levels are TOOOOOOO LONG.
especially in world 7, that world alone (which i started to do with savestates) cost me over 2 hours to fully complete.

bunch of gimmicks only appear in 1-2 levels which is a bit sad.

there is a shop in the first level "yoshis house", which i COMPLETELY forgot about. if you dont clear the special world, returning there takes forever. why not have some of them as checkpoints/secret exits? why only one at the start.

would be 2* but overall the hack is well made, looks nice has no cutoffs no breaks so i give 3*.

if you would turn every level into 2 levels instead, you'd have 206 exits and the quality would actually be better.

especially for world 7 i highly recommend savestates, it becomes just super annoying.
Posted by: kaitri -
ABG1YT
Got kinda boring between world 2 still great hack tho!
Posted by: ABG1YT -
Alcazar
Activate all switches to enter the "colored" door.
The right door in there should open after completing the game (good ending). It leads to an extra world with 4 levels, complete it and you can enter the left door in the room above.

@author: Whats the point of collecting chaos emeralds if Luigi cant use them to transform into Super-Luigi? :P
Posted by: Alcazar -
joelcanciones
Can someone help me please with a problem I have with the hack named "Luigi's Misadventures 2 - Leviathan's Mania"? I pressed all the switches and did all exits (I'm almost sure. I have 95) including all the Leviathan world but I stin cannot enter the door that you need all switches and all levels from last world to enter. What could I have missed? Thanks for your hack and your help.
Posted by: joelcanciones -
Alcazar
Mighty No. 9 Beck returns as Boss. Has he been brainwashed again? :P
Also, the setting of a colony where a guardian AI went nuts reminds on Morgul from Turrican 1 (C64/Amiga) as well as Sheltem from the Might & Magic series :)

PS: The guy with the blue-green hair in the special world - is that you? :D
Posted by: Alcazar -
rextep
great hack
Posted by: rextep -
blaze800000
great hack
Posted by: blaze800000 -
Lazy
My review of the demo still mostly applies, so I'll just repost that.
Quote
Actually a fairly well-designed hack, though the insane amount of secret exits brings it down a bit. Most of these secret exits don't lead anywhere significant on the overworld and are hidden in arbitrary places that have nothing to do with the level (e.g. in random pipes, above invisible blocks, etc.). I spent more than half of my playthrough looking for secret exits, which, as one could expect, was pretty annoying. The later levels also have an unfortunate obsession with baseball chucks and the yellow piranha plants, which got tiresome after a while. The boss fights were underwhelming too because they were essentially all the same (easy) fight. Hopefully these issues can be addressed before the definitive release.
Visually, the hack isn't outstanding, but it gets the job done. Of course, it also features a classic Roberto-style storyline as we know and love it.
Posted by: o Lazy -
idol
these screenshots are gonna make me dissociate
Posted by: idol -
kamekku14
HILARIOUS AND ORIGINAL
Posted by: kamekku14 -

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