Banner
Views: 660,258,133
Time:
14 users online: Alcaro, danwaleby, izaguirrefermin28, jesus, Kiatus, o Ladida, leod, MiracleWater, MM102, NeXuS15, RainbowShell, randombot999, SwiftySky, tonytoners - Guests: 71 - Bots: 681Users: 35,368 (1,246 active)
Latest: ESTEVEGAMER2007
Not logged in.
Details for PIXI v1.2.2 - Sprite Insertion Tool
Tools - PIXI v1.2.2 - Sprite Insertion Tool
File Name: PIXI v1.2.2 - Sprite Insertion Tool
Added:
Version History: View
Authors: JackTheSpades
Operating System: Windows
Platforms: SNES
Games: SMW
Source Included: Yes
Featured: Essential
Website: Link
Description: A sprite insertion tool made to allow more dynamic sprite usage, space savings and more SA-1 compatibility when compared to old iterations.
Despite this, it is almost fully compatible with sprites written for older SpriteTools, save for the fact that Asar is now used as the assembler.

Detailed usage instructions, common errors and changes compared to older sprite tools can be found in the included readme.txt file. Version history can be found in changelog.txt.


For more information, read here.
Source code can be found at GitHub.
Tags: cluster, extended, insert, inserter, insertion, sa-1, sprite, sprite tool, spritetool
Rating: 5.0 (Votes: 1)
Download: Download - 14.82 MiB
366 downloads
Screenshots
Previous 
 Next
RussianMan
ExtendedGetDrawInfo is still broken.
Posted by: RussianMan -
YoshioSK
The donut life sprite is still broken. Please fix this!
Posted by: YoshioSK -
Brunamaraferreira5
Olá pessoal sou nova aqui mas se alguém tiver disposto a me ajudar pois não consegui baixar um jogo que dirá criar um kkk obg
Posted by: Brunamaraferreira5 -
randomdude999
I undid the RTS->RTL, since that wasn't the main return in Star.asm, it was only a subroutine, which was called via JSR .SubHorzPos.

Also, these changes should probably be merged back into the GitHub repo too (which is a bit inconvenient, considering that the only active person who has push access to the repo is RPG Hacker but he doesn't have internet at home currently, only at work).
Posted by: randomdude999 -
Super Maks 64
Still the best Sprite Tool
Posted by: Super Maks 64 -
Blind Devil
Fixed Star.asm, which didn't have a bank wrapper, thus not reading tables correctly, and changed a faulty RTS to RTL. Also fixed sa1def.asm, uncommenting the !7FAB64 define macro used for Extra Byte 4, and also correcting its default SA-1 address for !extra_byte_4 define, used by the tool, which was wrong (default was $4000D8 when the correct is meant to be $4000DB).
Posted by: o Blind Devil -

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2018 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 33

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented