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Details for Mega Mario World: Another Universe (v1.2)
Super Mario World Hacks - Mega Mario World: Another Universe (v1.2)
File Name: Mega Mario World: Another Universe (v1.2)
Added:
Authors: yoshi3706
Demo: No
Featured: No
Length: 59 exit(s)
Difficulty: Normal
Description: English:
Here is the full version of my hack, hope you like it

Features:
-8 worlds
-saturated levels (perfect if you hate lineal and empity levels)
-some open levels, you can explore like a super mario 64 2D, find the stars!
-introducted many gameplay sprites like the fluud of SML2 submarine
-custom exgfx on levels and ow
-status bar enhanced

Issues: (i cant fix it)
-if you enter in level 1-2 using blue yoshi the palletes locks bad
-in level 6-! the cape palletes arent perfect
-in level 6-4 luigi molotovs dont match with the ground
-in 3-3 secret exit has a low probability of black screen

Special thanks to MasterLink for all his support, without his help this hack would be garbage (seriously!)

Espaņol:
Aqui esta la version completa de mi hack, espero que les guste

Caracteristicas:
-8 mundos
-niveles saturados (perfecto si odias los niveles planos y vacios)
-algunos niveles abiertos, puedes explorarlos como si fuera un mario 64 2D, encuentra las estrellas!
-se introducieron algunos sprites que interfieren en la jugabilidad, como el fluud y el submarino de SML2
-exgfx personalizados en niveles y ow
-barra de estado mejorada

Problemas: (no pude corregirlos)
-si entras al nivel 1-2 usando un yoshi azul los colores se ven mal
-en el nivel 6-! las paletas de la capa se ven un poco mal
-en el nivel 6-4 los molotovs que laza luigi no quedan con el suelo
-en el nivel 3-3 usando la salida secreta hay una baja probabilidad de que aparezca una pantalla negra

Agradecimientos a MasterLink por todo su apoyo, sin su ayuda este hack seria basura (enserio!)

*Contain english and spanish patches
*Contiene los parches en espaņol y ingles
_______________________________________________________________________________________________________
v1.1 fixes:
-corrected red dot from GREEN HILL ZONE? level
-reduced the lag on STORMY CLOUDS
-removed switch character, messes up the palettes from overworld


v1.1 arreglos:
-corregido el punto rojo del nivel GREEN HILL ZONE?
-reducido el lag en el nivel NUVES TORMENTOSAS
-eliminado el bloque de cambio de personaje, distorcionaba las paletas del overworld


v1.2 fixes:
-fixed english translation
-fixed a conflict with the names
-added the hack version at the title screen

v1.2 arreglos:
-corregida la traduccion al ingles
-corregido un conflicto con los nombres
-added the hack version at the title screen</div></div>
Tags: asm, bosses, exgfx, exploration, music
Rating: 4.5 (Votes: 2)
Download: Download - 2.78 MiB
3,963 downloads
Screenshots
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Will16
Muito Boa
Posted by: Will16 -
yoshi3706
NatsuFireball, if you play on emulador try to use savestates, but the jet controls are easy of learn, ive tested it a lot of times
Posted by: yoshi3706 -
NatsuFireball
It's a very good hack, with plenty of nice graphics and references to previous Mario games ! The overworld is very well designed too !

However, I couldn't finish the game, as the JET controls are insane, making the final level unnecessary unfair. So I got 58 of 59 exits, which is very frustrating because of the JET controls.

All the remaining is very nice, but I have to give you 4 stars instead of 5 because of this frustrating final level.

9/10 (4 stars) Thank you for this very good hack =]
Posted by: NatsuFireball -
kyasarintsu
I thought this hack was quite pleasant. Visuals are pretty good most of the time, with a couple exceptions like an underground city level and the set of Christmas-themed levels. There's a large variety of level types in here and they're generally fun. If there's any levels off the top of my head that I can say I dislike, it would be the underground city and the two submarine levels. The city level was cramped and had a lot of obnoxious enemies. The submarine controls awkwardly and the explosion caused by the torpedoes can, frustratingly enough, damage the player. The explosion lingers for a long time and blows up any torpedoes fired nearby. Every time, I'd rather exit the submarine and swim through with a fire flower.
Posted by: kyasarintsu -
blaze800000
good hack
Posted by: blaze800000 -

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