Banner
Views: 729,252,342
Time:
30 users online: Aguni_, BeeKaaaay, Centipede, chickaDEE Magazine, crippledjuicebox, DaWildGrim, Emerald Shell, Evilways82, ExONightZ, Fullcannon, GbreezeSunset, Hiro-sofT, o Hobz, Impetus, kellykelster, Kyle-o, LucasMegaStriker, MarioFanGamer, MegaSonic1999, Mellonpizza, microsand, Mirann, Mrmariobros222, Nikku4211, o Plasmodium00, Ryaa, Stiviboy, Telinc1, Texjester, ThalesMangaka - Guests: 63 - Bots: 136Users: 38,389 (2,175 active)
Latest: Shrimpyaab
Tip: The lowest row of 16x16 tiles in a level do not appear. Avoid having a low platform that looks like a bottomless pit.Not logged in.
Details for Fling Blocks
SMW Sprites - Fling Blocks
File Name: Fling Blocks
Added:
Authors: Mandew
Tool: GIEPY
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: Fling Blocks will activate, and fling Mario or sprites upwards upon contact.

When flinging Mario, the Fling Blocks will not stop spinning until he touches the ground. When flinging sprites, the Fling Blocks will spin for 15 frames. None can interact with Fling Blocks are they are spinning.

Also included is a Red Fling Block variation, to insert with "fling_blocks_red.cfg". Red Fling Blocks only get activated by sprites, and Mario can use it as a sprite platform.

Is now a Giepy sprite. The Romi's SpriteTool version is also included in a seperate folder (which uses the extra bit to switch to the red version).

******* IMPORTANT *********
When first inserting with Giepy, make sure that the Extra Bytes feature is enabled, and that the Library path properly points to the libraries folder.

If using the Batch file "InsertPrompt.bat", edit it to make sure that, on line 10:
set OPTION= -b -w -L libraries

If using the GUI "piee", just check in the Options menu.
Tags: boost, double jump, fling, fling upwards, interaction, sprite platform
Rating: No rating
Download: Download - 10.69 KiB
128 downloads
Screenshots
Image
toad64
dam it. It a GIEPY Sprite not a PIXI Sprite. :(
Posted by: toad64 - | Link
Hyron
wow
Posted by: Hyron - | Link
GreenHammerBro
Also good for platform trickery stages.
Posted by: GreenHammerBro - | Link
Sonikku
It's a unique sprite. I can't think of any application for it that I would have, but it seems to be a good sprite for puzzles.

I'd personally like to see a setting that lets you adjust how many tiles wide it is. If you could make it go a full 16 tiles, it would definitely be a good puzzle sprite; throw a bouncing rock at one end and Mario would be forced to jump to its rhythm or risk falling.
Posted by: o Sonikku - | Link
CalHal
Can you make a SMB1 / NSMB scale platforms please?

Mod Edit: Please refrain from making requests in the comment sections of other sprites. Use the ASM Requests Thread if you want someone to try to make a sprite for you.
Posted by: CalHal - | Link
Erik
Posted by: o Erik - | Link
randomdude999
Posted by: randomdude999 - | Link
SubconsciousEye

Posted by: SubconsciousEye - | Link
Tob
Posted by: Tob - | Link
GbreezeSunset
Posted by: GbreezeSunset - | Link
idol
Posted by: idol - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 29

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented