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Details for Ultra Kaizo World
Super Mario World Hacks - Ultra Kaizo World
File Name: Ultra Kaizo World
Added:
Version History: View
Authors: AaronBam
Demo: No
Featured: No
Length: 29 exit(s)
Difficulty: Kaizo: Light
Description: Yau folks,



not much to say, this is a kaizo hack which gets harder with every level. There is custom music and stuff in it. The special world is challenging and sometimes kinda "janky", I recommend this part of the game to advanced kaizo players only. Good luck and have fun.


------------------------------------------------------------

-nerfed the throw block section in "BIWAKO"
-removed frame rule goomba jump in "JABEM WOODS"
-removed frame rule in "ART OF WAR"
-put a message box in "MOTEL CLEVER" to inform the player about the spring glitch, removed softlock
-corrected the color for the cloud background in "SKYWALK"
-fixed the slope cheese in "DO SOMETHING PALACE"
-removed softlock in "MOLE IN HOLE" and nerfed the last jump
-nerfed the last section in "LAST FLIGHT"

Note: I tried to patch the retry in but it corrupted some of the custom tracks in the game after getting the midway.




Tags: asm, music, variety
Rating: 5.0 (Votes: 1)
Download: Download - 607.91 KiB
147 downloads
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Allrounder
I really really like this hack. Music is great, gameplay is a lot of fun and everything looks pretty. Really excited for your next hack :)

(Hopefully it has a retry system :p)
Posted by: Allrounder -
AaronBam
I actually never got that yoshi warp in the first half, seems like you managed to keep that one yoshi before the 3 koopa jumps alive.

Yeah its possbile to eat berries in a way as they count only 1 instead of two, i can only imagine one spot were you are able to get that (the one with the two berries before the white line shell jump). It happens very rarely.
Posted by: AaronBam -
NaroGugul
Well made game.

If i have something to criticize, i think the levels could be better sorted out. The first 1/3 of the hack is kinda slow and sometimes can be boring. I feel the 2nd level (Slow water level, + 2 exits) is really misplaced.. i as a player didnt felt like already that engaged in the game to withstand such a slow level right at the beginning. Then a couple of levels after theres a long and slow puzzle level. And then the 1st boss fight is also an slow/long bowser fight.
Gladly the game gets a better pace after that, but i have to say i was a bit turned off by those levels and i wished they were much later in the game.
Also, theres an absurd ammount of trolls/cheap shots, which gets old quickly. Most of the time it doesnt feel right for such a hard game. Tho i admit its fun to watch others playing.


I had 2 small problems on my gameplay, both on the level "Yoshi Scrappyard" (i wasnt recording and couldnt reproduce the problems.. so its something i think can eventually happen, but might be rare):
-1st half: the yoshi near the chuck gate spawned invisible (looked like a double yoshi glitch. Maybe the 1st yoshi was still on screen?!).
-2nd half: im almost sure i ate all the berries and still havent got the mushroom. Not sure why.

I think thats it.
Posted by: NaroGugul -

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