Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
I really liked this hack. It certainly had some certain err "Moments" though. However some of them seemed justified due to the dark nature of this hack. Music was really good I particularly liked the ship theme. HOWEVER the odyssey theme certainly began to get irritating after about the 20th time.
Secrets were at times hard to find but after you figure out a few of them you get the hang of the hacks style of secret hiding.
Sometimes text could be quite hard to understand and I think more then once I was left feeling like I completely misunderstood what I read. (less at the beginning more so at the end)
The only BIG negative I had with this hack was after finding every secret, most of them hyping up the ending. and then just nothing. No final Boss. Is the game finished? It was a total let down.
Due to my one negative (spoiler) with this game I'm going to give it a 4/5.
Zsnes v 1.51 (used because of better music compatibility with most SMWC patches)
-odd moments where the game would go black after hitting a block requiring a reset. Happened at random.
-If music in a level sped up and you cleared the stage. All music would be sped up until entering a level you've beaten and start selecting out.
-small Mario can't get out of the water between the skinny pipes in the level before the yellow switch.
Some good gameplay was hindered by the overly dark color causing solid/not solid harder to differentiate along with lines that saws run on. Secret exits were overly complicated and the overworld was a maze Some graphics were glitchy and the penis level (and monkey scene) was just odd. Difficulty was not a linear progression and there isn't much of an ending.
I found the lure quite interesting. I've never seen a hack that required you to type in a URL to find out how to finds certain secret exits. However, the exploring can be quite annoying sometimes and very few levels had a gimmick of its own. 77%