A sprite insertion tool made to allow more dynamic sprite usage, space savings and more SA-1 compatibility when compared to old iterations.
Despite this, it is almost fully compatible with sprites written for older SpriteTools, save for the fact that Asar is now used as the assembler.
Detailed usage instructions, common errors and changes compared to older sprite tools can be found in the included readme.txt file. Version history can be found in changelog.txt.
For more information, read here.
Source code can be found at GitHub.
See what Erik said. The whole process with GIEPY still needs a bit more work before we can safely make the switch. This is a minor update to PIXI to stabilize it - after all, we don't want people using buggy tools just because GIEPY isn't fully ready yet.
This is a very minor update to the tool. I've upgraded the Asar library to 1.60 to help prevent the softlock issue. I've also fixed the Aiming routine, fixed the crash in ExtendedGetDrawInfo, and fixed various problems with the Random routine which were discovered in #asm a couple of minutes ago.