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Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.Not logged in.
Details for Korosu Mario World 2
Super Mario World Hacks - Korosu Mario World 2
File Name: Korosu Mario World 2
Version History: View
Authors: chrisg_games
Demo: No
Featured: No
Length: 21 exit(s)
Difficulty: Kaizo: Light
Description: With Mario still having all the fun; Luigi wanted in on the action again. So here he is in the sequel to his first adventure, Korosu Mario World. But this time; it's not Peach who needs saving, so who could it be?

There are too many changes to list them all, but main points are:

- Reworked most levels
- Removed a decent number of trolls
- Removed Autowalk level
- Added a new level
- Fixed overworld imperfections
- Added custom music
Tags: asm, traditional, vanilla
Rating: 0.0 (Votes: 0)
Download: Download - 288.01 KiB
Generally speaking, levels are fair and accessible, and look pretty.
Levels are very straight forward and doesnt require much figuring out to do. Everything seems to be optimized for 1st cycling, so just go with the flow seems to be the best strat here.

As a critique, there are many overused tricks, and sometimes it feels a bit repetitive/uncreative.
Unfortunately the hack is locked so i couldnt easily count, but i could bet there are way over 100 grey falling platforms in the hack (EDIT: roughly counted 86). As well as like around 40+ thwomps (maybe exageration.. but theres a lot).

*Changed to 21 exits. Last castle clear doesnt save to sram.
Posted by: NaroGugul -

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