I made this hack for you so you can practice Kaizo tricks
in easy, short and forgiving levels. Take your time with the levels, don't get frustrated if a level takes you some time to beat. You will feel very good after beating it. If you feel like you need more practice with a certain kaizo mechanic, I recommend playing the level multiple times for practice. I hope you will have a lot of fun with this hack.
This hack features:
- 31 exits any%
- Instant Retry
- Marked Kaizo Blocks
- BABY MARIO ACTION
- My famous [SPIN]
- A lot of message blocks explaining certain mechanics
- Custom palettes and a lot of aesthetics
- 43 custom songs
- A version without the Deathcounter for SNES Classic users
- Baby Memes
I am at level 15, it seems to me, and at the beginning of the level there is a hole, (͡ ° ͜ʖ ͡ °), to open with a key, I know that the key is up, behind the tree, but I am stuck, because I do not know how to get there, I think maybe I have to jump in the koopa troopa but according to me, I do not get there, I also try to jump in the ghost from later on and I do not even try to knock down the koopa so that I walk on the left side with its shell and shell-jump but I can not throw it to find, what should I do!
PS: very good hack, you are a champion (I do not speak English)
Best kaizo hack I have ever played and the music is amazing.
While I was on my first playthrough I noticed that in the level Sky Tree Jr. there is some cheese in the second half of the level.
If you go to the part with the fireball dude at the end of the level and wait until he is at the turn block and then hit the turn block, the fireball dude will be free. If you wait until he goes back near the turn block and hit the turn block so you can spin on the fireball dude all the up to the pipe to end the level.
This cheese skips the whole entire vine section in the 2nd part because the only spot where you need to use the vine is the one block wide place at the end of the level with the fireball dude. Therefore you only need to hit the vine block to make the first jump but from then on it is useless.
I hope this made sense to you Nowieso and that you can patch this
You should call this "Tengoku" hahaha
Pretty good, there's some stuff that I don't really like, but it's more about tastes, so I think you surpassed yourself. Even if the level design it's not quite creative, I did enjoy seeing references to Jigoku. *Claps claps*