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Tip: Remember, if you place a moon, midpoint, or Dragon Coin using direct Map16, it will always respawn when you re-enter that sublevel. Use the extended object instead.Not logged in.
Details for Non-Carriable Springboard
SMW Sprites - Non-Carriable Springboard
File Name: Non-Carriable Springboard
Authors: Mandew
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: A springboard that is pass-through and cannot be carried.

Partial disassembly -- contains all relevant code except for the carrying code.
code is copied and from all.log and commentated.
Tags: sa-1, springbard, springboard, vanilla
Rating: 5.0 (Votes: 1)
Download: Download - 6.08 KiB
It can be killed in contact with a shell so you might want to change the .cfg to disable interaction with other sprites. Otherwise it works very well!
Posted by: Mirann -
It works fine, though I fixed a faulty SA-1 conversion that caused the sound effect to not play. I also converted the sprite for PIXI in the meantime, due to GIEPY's current incompatibility with Lunar Magic.
Posted by: o Erik -
I like the pass through feature.
Posted by: zacmario -

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