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Tip: Remember, if you place a moon, midpoint, or Dragon Coin using direct Map16, it will always respawn when you re-enter that sublevel. Use the extended object instead.Not logged in.
Details for Better Creating/Eating Block Snakes v1.1
SMW Sprites - Better Creating/Eating Block Snakes v1.1
File Name: Better Creating/Eating Block Snakes v1.1
Version History: View
Authors: leod
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This submission includes two sprites:
  • The improved Creating/Eating Block Snakes themselves
  • A custom "shooter", that spawns pairs of the main sprite

Both sprites are highly customizable and the paths are entirely determined by blocks you put in the level using Lunar Magic.
For this reason, this sprite includes a .map16 file with one row of blocks the sprite can interact with, namely:
  • turning left/right
  • turning either direction depending on the ON/OFF switch
  • changing speeds
  • terminating the snake

There's also a .dsc file that displays a description for the blocks in Lunar Magic, so you don't have to constantly reference the sprite's asm file to see what block does what.

Info on how to properly insert the blocks and the .dsc, along with lots of customization options, are in bettersnakes.asm.

Support for LM 3.0 (needs pixi 1.2.4+)
Tags: block, block snake, block snakes, creating, eating, sa-1, snake, snakes
Rating: No rating
Download: Download - 8.94 KiB
Works as intended. Great update to a great sprite.
Posted by: o Erik - | Link

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