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Tip: You can use Lunar Magic's Overworld Layer 3 Editing system to edit or create your own layer 3 images (castle bricks, fish, rocks) and apply unique effects per level via the Layer 3 Bypass in the main editor.Not logged in.
Details for Per-level Layer 3 Tides Act-like Settings
SMW Patches - Per-level Layer 3 Tides Act-like Settings
File Name: Per-level Layer 3 Tides Act-like Settings
Authors: Erik
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will allow you to configure custom acts like settings for the layer 3 tides, on a per-level basis. Check the ASM file for more info.
Tags: acts like, layer 3, sa-1, tide
Download: Download - 718 bytes
Really cool. This is a step on the way to having customisable layer 3 interactive tiles.
Posted by: Nikku4211 - | Link
Shiny Ninetales
holy shit
Posted by: o Shiny Ninetales - | Link
This can be confusing to use at first, but it's a very useful patch for all kinds of gimmicks. To customize it, you'll need to find the part of the ASM file which says "levels:" (it should be right after the "freedata" directive). Each level number in there corresponds to a Map16 number in the "acts:" table right below. You can add as many levels as you want.

During the moderation, I included the levelnum patch within this patch. The custom code expects the level number to be stored to $010B, which is not a vanilla feature. Seeing as the levelnum patch is inserted by UberASM and PIXI, two essential tools, I didn't deem this a rejection reason.
Posted by: Telinc1 - | Link
Dark Prince
oboi!,look at that piece of mario asm
Posted by: Dark Prince - | Link
I was thinking about that just 2 days ago. Thanks for doing it.
Posted by: Romano338 - | Link

Posted by: kamekku14 - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

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