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Tip: The multiple midpoints patch can also be used to move a level's normal midpoint.Not logged in.
Details for Sledge Bro EX
SMW Sprites - Sledge Bro EX
File Name: Sledge Bro EX
Added:
Authors: Schwa
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: It's mikeyk's Sledge Bro, and I made him nasty. He takes two stomps to kill, not just one, and the first stomp has a nice effect of throwing him backwards as he takes damage while flashing through the sprite palettes. Note that he can't be stomped a second time until the flashing finishes (preventing a cheap and easy win).

Secondly, setting the Extra Bit causes him to throw THREE HAMMERS AT ONCE, which spread out in a nifty triangle formation. Don't think you can hide inside the blind spot inside his arc anymore either-- you have to dodge BETWEEN the hammers, and since they fall at a diagonal angle you have to compensate for that too.

You can use this souped up sprite to wreak serious havoc for a hapless Mario fan when he reaches your level!

No Readme included and everything in the .ASM is organized and very neatly documented.

Give credit if used or tweaked.
Tags: enemy, sa-1
Rating: 4.5 (Votes: 2)
Download: Download - 7.81 KiB
566 downloads
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huzaif
A Good Mini Boss
Posted by: huzaif - | Link
Blind Devil
An update was made to include a regular type of sprite spawning, so it can also spawn a normal or custom sprite instead of hammers depending on extra property byte 2.

Also added overlooked SA-1 tag - this sprite has SA-1 support.
Posted by: o Blind Devil - | Link
MarioFanGamer
Updated to PIXI and SA-1, optimised a few stuff, added graphics and made the HP dependant on the extra property byte.

Although this is blatantly mikeyK's sledge brother, adding a HP system and an option to throw hammers allows this to pass through the moderation filter.
Posted by: MarioFanGamer - | Link

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