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Growing/Shrinking Pipe

SMW Sprites → Growing/Shrinking Pipe

Submission Details

Name: Growing/Shrinking Pipe
Author: imamelia
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of sprite 49 in SMW, the growing/shrinking pipe. I also made it so that if the extra bit is set, the pipe will be upside-down.

Now SA-1 hybrid.
Tags: growing lorom pipe sa-1 shrinking
Comments: 7 (jump to comments)
Rating:
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Download 1.59 KiB | 1,026 downloads

Screenshots

Comments (7)

MrInfinite Link
When I add the sprite the gfx comes wrong, the head of a magi koopa appears, how do I solve it?
 Fernap Link
Quick note -- there seems to be a bug with the proximity detection check due to a difference between Pixi's %SubHorzPos() routine and the vanilla ROM's version. To fix it, change the "LDA $0F" on line 121 to "LDA $0E" instead.
spooonsss Link
Originally posted by Random Internet Name
How would I make this crush the player and kill them when pushed into ground? (I'm talking about the upside-down variant)


I implemented this here:

growing-pipe

The basic idea is that if Mario is pushed out of the pipe as it comes down, the sprite will kill Mario. As such, you'll want the act-like to be 49 like Ice Man suggests.
Random Internet Name Link
How would I make this crush the player and kill them when pushed into ground? (I'm talking about the upside-down variant)
Ice Man Link
Originally posted by httpERROR404
The character is entering inside the right side of the pipe, and sometimes dying.
To fix this open CFG Editor and change the act like setting of the sprite from 36 to 49.
httpERROR404 Link
The character is entering inside the right side of the pipe, and sometimes dying.
Epic_Manky Link
The upside-down version kills you when you touch it.