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Super Mario Omega

Super Mario World Hacks → Super Mario Omega

Submission Details

Name: Super Mario Omega
Author: Higsby
Added:
Demo: No
Hall of Fame: No
Length: 100 exit(s)
Type: Standard: Hard
Description: This hack is the result of two and a half years of hard work. Join Mario as he travels through over seven unique worlds on his quest to rescue Princess Peach.

[updated to v1.10 - BSNES compatible]
Tags: exgfx
Comments: 12 (jump to comments)
Rating:
4.7 (23 ratings)
No rating
Download 769.35 KiB | 16,225 downloads

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Comments (12)

Retro Master HD Link
Originally posted by crocodileman94
Originally posted by Retro Master HD
I have come across a massive problem with the 1.50x version of Super Mario Omega, on Gemtoa Cliffs 3 of world 6 when I did both exits it wouldn’t let me progress at all no matter how I completed the level which is quite disappointing because I was actually starting to really enjoy it up until that one part. #tb{:(}

After taking a look in Lunar Magic, the problem turns out to be that the event that triggers when completing Gemtoa Cliffs 3 is the same event that triggers when you complete Island Ruins, and the secret exit is shared with the regular exit of Hillside Passage.

To fix this, you have to open the hack in Lunar Magic and manually change the event number of Gemtoa Cliffs 3 from the faulty C into the intended 4F. Then it works perfectly fine.

Thanks for the friendly tip. #tb{:]}
crocodileman94 Link
Originally posted by Retro Master HD
I have come across a massive problem with the 1.50x version of Super Mario Omega, on Gemtoa Cliffs 3 of world 6 when I did both exits it wouldn’t let me progress at all no matter how I completed the level which is quite disappointing because I was actually starting to really enjoy it up until that one part. #tb{:(}

After taking a look in Lunar Magic, the problem turns out to be that the event that triggers when completing Gemtoa Cliffs 3 is the same event that triggers when you complete Island Ruins, and the secret exit is shared with the regular exit of Hillside Passage.

To fix this, you have to open the hack in Lunar Magic and manually change the event number of Gemtoa Cliffs 3 from the faulty C into the intended 4F. Then it works perfectly fine.
Retro Master HD Link
Originally posted by SF - The Dark Warrior
Originally posted by Retro Master HD
Originally posted by rodnunbar
Which emulator should I use because I had a problem with Gemtoa Sea?

ZSNES as that’s the only obvious inaccurate Emulator faulty Hacks such as this one will work on.


Higsby does have a bsnes/snes9x/console-compatible version hosted in his filebin. It's the 1.50(x) version.

I have come across a massive problem with the 1.50x version of Super Mario Omega, on Gemtoa Cliffs 3 of world 6 when I did both exits it wouldn’t let me progress at all no matter how I completed the level which is quite disappointing because I was actually starting to really enjoy it up until that one part. #tb{:(}
SF - The Dark Warrior Link
Originally posted by Retro Master HD
Originally posted by rodnunbar
Which emulator should I use because I had a problem with Gemtoa Sea?

ZSNES as that’s the only obvious inaccurate Emulator faulty Hacks such as this one will work on.


Higsby does have a bsnes/snes9x/console-compatible version hosted in his filebin. It's the 1.50(x) version.
Retro Master HD Link
Originally posted by rodnunbar
Which emulator should I use because I had a problem with Gemtoa Sea?

ZSNES as that’s the only obvious inaccurate Emulator faulty Hacks such as this one will work on.
rodnunbar Link
Which emulator should I use because I had a problem with Gemtoa Sea?
Retro Master HD Link
The music gets really buggy in one of the levels in the Ice World.
rafaelfutbal Link
Thanks for this game! 😁
 Pokemon Hacker Link
Love it! The Metroid and sonic levels are my favorites!
edwinmusic Link
Very funny! Amazing!
Gabriel12102673 Link
Amazing!
 Cascade Link
On ZMZ, the game crashes in Gemtoa Sea when you pass the goal post. All sound either simply cuts out or, if you touch the tape, goes out with a dull boom. The overworld fails to load thereafter.