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Details for Big Boo's Revenge
Super Mario World Hacks - Big Boo's Revenge
File Name: Big Boo's Revenge
Added: 2015-12-12 11:51:27 PM
Authors: Tobias94
Demo: No
Featured: No
Length: 91 exit(s)
Difficulty: Easy
Description: I used:
-Lunar Magic
-Addmusic
-BTSD
-SpriteTool
-Patches
-Graphics
-YYCHR99

Moderator's note: ZSNES is recommended for playing this hack, since the music in some levels break in other emulators.

fixme 1: Music crashes on accurate emulators (such as in Grass World 4-7)

fixme 2: The normal exit of Cave World 2-1 doesn't work, and I, levelengine, have not been able to find a fix.
Tags: fixme, less exgfx, music, traditional, vanilla
Rating: 3.8 (Votes: 16)
Download: Download - 595.87 KiB
59,550 downloads
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erpster2
Quote
Why do we still accept broken music hacks in the database in this day and age?


because they can, Heel.
It's up to the creator of the game (Tobias94) to fix the music flaws and make a compatible version of the game that will run on accurate emulators like bsnes & snes9x versions 1.52 & higher. If he can't do so, then it's NOT your problem; it's his problem.

Play this game only in snes9x 1.51 or earlier and in zsnes. ZMZ can't reliably run this game and may crash on there like in world 4-7.
Posted by: erpster2 - 2017-03-13 08:39:26 AM
Heel
Why do we still accept broken music hacks in the database in this day and age?
Posted by: Heel - 2017-01-25 07:28:11 AM
levelengine
@TheusGamerBR:
Get the secret exit of the first level in the second world. I never figured out why the normal exit wouldn't work, because in the overworld editor, all the settings look fine.
Posted by: levelengine - 2016-06-19 03:30:56 AM
danwaleby
@lucasasdf
Try ZMZ, it has the zsnes interface with a more accurate engine, that might work
Posted by: danwaleby - 2016-04-28 06:17:24 AM
TheusGamerBR
Can't pass the second world :'(
Posted by: TheusGamerBR - 2016-02-05 07:00:14 AM
lucasasdf
So I went to Lunar ips clicked on apply patch clicked on big boos revenge the another file with super mario world that i downloaded, and then clicked on that i opened up zsnes and then loaded big boos revenge.zip and then nothing happened
Posted by: lucasasdf - 2016-01-03 05:20:43 AM
lucasasdf
How do you open this with zsnes?
Posted by: lucasasdf - 2016-01-03 03:40:11 AM
lucasasdf
How do you open this with zsnes?
Posted by: lucasasdf - 2016-01-03 03:40:09 AM
Paddy
Bit boring to play, and it isn't error free. The map paths don't animate, there are some graphical glitches, (is Mario sticking his pinkie finger up when he finishes a level, or what way is his hand twisting to do what he does?), the ability to fly has been removed (sadly, 'cos these levels are so boring, you just wanna fly over them to get to the end quicker) and not sure why mushrooms keep coming out of ? blocks after you are already super. Levels do seem to follow a certain template and can be very repetitive. Nice use of custom music though, although that opening sound effect when you start the ghost house in W1 is rather excessive and it certainly made me jump when playing with headphones on. Very loud and not necessary really.

It's OK for what it is, and it is nice to see a full 90+ level hack, but it's not the best one out there. Feels like a whole lot more could have been achieved if some more time was spent on it.
Posted by: Paddy - 2016-01-01 08:10:26 PM
IanBoy141
1. Find an emulator [SNES9x, ZSNES, etc.]
2. Download LunarIPS
3. Get your self a clean Super Mario World ROM [Don't ask for one here]
4. Download the hack, you should now get an .ips file.
5. Open up the .ips file with LunarIPS, and put it on the Super Mario World ROM.
6. HAVE FUN
Posted by: IanBoy141 - 2015-12-31 11:39:07 AM
lucasasdf
How do I run the application? Every time I try it says that it can't because it's trying to change my pc.
Posted by: lucasasdf - 2015-12-28 01:47:47 AM
Erik557
and so, the legacy hacks master race came to and end
Posted by: o Erik557 - 2015-12-13 08:24:41 PM
levelengine
The hack was okay, in terms of "does it at least work".
There's a lot of custom music sure to keep your ears satisfied, and the graphics are all right, but palettes could be better.
The level design however is often amateur, as it's often just ground, pits, and enemies, with very little variety. Sure we get the items here and there, but it often feels like you're doing the same thing throughout the entire hack. It started out all right but never really took off. In fact, that made it get less interesting the more I played it.

Needless to say, this hack needed more variety aside from run and jump.
Posted by: levelengine - 2015-12-12 11:54:36 PM

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