SMW Patches
Important note: Since October 7th, 2018 the patches section has been ongoing a full fledged remoderation to convert patches to Asar and SA-1, as well as to do UberASM conversions of certain patches and some other quality control - further details here. If a patch you were searching for was removed, please check this thread to get a(n unconverted) backup.
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Name - Date | FS | Fix | Featured | Description | Authors | Size | Download |
---|---|---|---|---|---|---|---|
Slow Message Box v1.1 Submitted: by MarioFanGamer |
Yes | No | No | Makes message boxes show the message frame by frame instead of all at once. You may skip the wait […] | Lui, Medic | 182.23 KiB |
Download 495 downloads |
More Extended Sprites (being moderated by MarioFanGamer) Submitted: by Isikoro |
No | Yes | No | Up to 16 extended sprites, excluding fireballs, can coexist in the screen. If minimalist status […] | Isikoro | 22.44 KiB |
Download 316 downloads |
HDMA layer 3 position in status bar IRQ Submitted: by spooonsss |
Yes | No | No | Uses HDMA in IRQ to update Layer 3 position. This fixes visual issues when HDMA is used to update […] | spooonsss | 2.14 KiB |
Download 47 downloads |
Sprite Title Screen Menus Submitted: by Kevin |
Yes | No | No | This patch changes the title screen menus (file select, player select, file erase) to use sprite […] | Kevin | 5.80 KiB |
Download 83 downloads |
Stomp w/ Star v1.3 Submitted: by aroohwahoou |
No | No | No | A patch that allows the player to stomp on enemies and pick up objects when they have a Star. Still […] | aroohwahoou | 3.76 KiB |
Download 59 downloads |
Fix Turning On NMI Submitted: by spooonsss |
Yes | Yes | No | Fixes how NMI is turned on, which can make HDMAs malfunction for a frame after e.g. level […] | spooonsss | 697 bytes |
Download 71 downloads |
Layer 2 Climb Fix (being moderated by Fernap) Submitted: by Isikoro |
Yes | Yes | No | Fixes an issue where, when scrolling layer 2, if the player holds onto the ivy or wire mesh of […] | Isikoro | 1.82 KiB |
Download 33 downloads |
SRAM and BW-RAM Plus v1.4 Submitted: by MarioFanGamer |
Yes | No | No | This patch rewrites the game's save file handling by using DMA for saving and loading, leading to […] | MarioE, Tattletale, lx5 | 91.95 KiB |
Download 1,967 downloads |
Goal Sphere Triggers Secret Exit on Extra Bit Submitted: by RussianMan |
Yes | No | No | The name of the patch should be pretty self-explanatory - it adds a secret exit functionality to […] | RussianMan | 780 bytes |
Download 24 downloads |
Sloped Sprites (being moderated by Maarfy) Submitted: by Djief |
Yes | No | No | Patch to make platform sprites able to be set to act as slopes for Mario. Includes a modified […] | Djief | 12.23 KiB |
Download 35 downloads |
MessageBox in Minimalist Status Bar + Goal Customizer Submitted: by Isikoro |
Yes | No | No | Combine the message box with the Minimalist Status Bar to allow Layer 3 effects and messages to […] | Isikoro, Ladida | 1.69 MiB |
Download 671 downloads |
Bony Beetle/Dry Bones Turn Fix Submitted: by Ice Man |
Yes | Yes | No | This patch fixes the bony beetles and dry bones after they return from the crumbled state and the […] | Ice Man | 733 bytes |
Download 19 downloads |
Optimize Score Display Submitted: by Fernap |
No | No | No | Did You Know? SMW is incredibly inefficient when it displays the player score in the status bar. […] | Fernap | 1.72 KiB |
Download 43 downloads |
Restore and Customize Overworld Intro March Submitted: by Kevin |
Yes | No | No | This patch restores the intro march that is usually disabled when changing Mario's starting […] | Kevin | 1.12 KiB |
Download 24 downloads |
Boost Overworld Events (for SA-1) Submitted: by Kevin |
Yes | No | No | SA-1 speeds up a lot of the Overworld processes, with the exception of events which will still lag […] | Kevin | 406 bytes |
Download 22 downloads |
Disable Overworld Event Path Fade Per Event Submitted: by Kevin |
Yes | No | No | This patch allows you to disable the Overworld event path fade effect on an event basis, if you […] | Kevin | 767 bytes |
Download 15 downloads |
Custom Overworld Hardcoded Paths Submitted: by Kevin |
Yes | No | No | This patch allows you to add custom hardcoded paths on the Overworld that work akin to the vanilla […] | Kevin | 3.86 KiB |
Download 54 downloads |
Overworld Layer 1 Events Submitted: by Kevin |
Yes | No | No | This patch allows you to make events that change layer 1 tiles on the fly: it basically works the […] | Kevin | 2.80 KiB |
Download 36 downloads |
Magikoopa Sprite Hijack Submitted: by Isikoro |
Yes | No | No | This patch hijacks Magikoopa's "turn block into sprite" routine so that you can specify your own […] | Isikoro, imamelia | 6.11 KiB |
Download 255 downloads |
Triple Ball 'n' Chain Submitted: by CircleFriendo |
Yes | No | No | This patch makes it possible to have a triple rotating Ball 'n' Chain by using sprite E0 (normally […] | imamelia | 653 bytes |
Download 337 downloads |
Player Direction Fix after losing Yoshi Submitted: by Ice Man |
Yes | Yes | No | This patch fixes a bug found by Anas that applies Yoshi's direction via EOR to the player once you […] | Ice Man | 498 bytes |
Download 11 downloads |
Bones collapse by Cape Quake Sprite Submitted: by Isikoro |
Yes | No | No | Bone enemies are no longer knocked down by capes and bounces and will crumble on the spot. It will […] | Isikoro | 3.39 KiB |
Download 13 downloads |
VWF Dialogues v1.4 Submitted: by RPG Hacker |
Yes | No | Yes | This patch lets you use VWF text boxes like in some old SNES RPGs. They're very flexible and […] | Check manual for full list, RPG Hacker | 1.11 MiB |
Download 1,678 downloads |
Keyhole_ExitChooser Submitted: by simon.caio |
Yes | No | No | Set a freeram for the keyhole in order to choose which exit to trigger | simon.caio | 778 bytes |
Download 10 downloads |
Vanilla Animation Remapper Submitted: by Sonikku |
Yes | No | No | This patch allows for the remap of the vanilla animations in SMW. Animations can be remapped to […] | Sonikku | 8.99 KiB |
Download 6 downloads |
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