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Details for Brutal Mario [Demo]
Hack Name: Brutal Mario [Demo] Demo Featured Hack - 1.3 MB - 33173 downloads.
Added: 2008-06-11 12:53:20 PM
Rating: 8.2 (224)
Reviews: 36 (jump to reviews)
Length: Unknown
Author: carol - Submitted by: Buu
Description: An excellent hack made by Carol. Although the level design isn't that good, it features various ASM hacks like HDMA, custom bosses and more!

Definetely worth to be played. :D
Screenshots
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Review by dragon
Overworld: 9/10
I like the main overworld :-)

Level-Design: 8/10
very good construction, but some errors and cut offs

Graphics: 7/10
Many images are from Yoshis Island
i mean it's a little bit boring

ASM: 11/10
ASM is the best of the world!!

Gameplay: 10/10
Very funny!

Overall: 9/10
Posted by: dragon - 2010-02-06 04:45:10 AM
Review by ShyGuyGuyShy
A great hack. I loved the levels and I loved the exGFX.

Title Screen: 10/10

Overworld: 10/10

Music: 5/10 (Not changed)

Graphics: 10/10

Level Design: 8/10

Difficulty: 10/10

My rating of whole hack: 9/10
Posted by: ShyGuyGuyShy - 2010-01-31 08:44:54 AM
Review by aj6666
This hack was the first hack I played...I can say it was kind of easy..the last levels where chalenging and some secret exits where well hidden, but other than that, most of levels where not realy chalenging...some parts may require some more skills, but after failing 4 or 5 time you make them.

Allthought the hack was pretty fun, the sprites and the blocks original and every level was unique, also what made this hack fun too where the bosses even if they where overused, it was fun to fight them.

My favoryte levels where the forest level where you hit a switch and it turns to night and the fortress where the boss are 3 faces. (I can't tell you the names since I don't speack japanese.)

My rating would be 7.5/10
Posted by: aj6666 - 2010-01-30 10:41:57 PM
Review by VEN keyblader
i've download this hack from a video youtube so the hack is terrific it has

ExGFX:+1
level design:+3
ASM:+3
Custom music:N/A
Gameplay:+2

RATING:9 out of 10

if you like hacks with custom bosses an ExGFX man you're gonna enjoy this download it worth it.
Posted by: VEN keyblader - 2010-01-20 05:16:43 PM
Review by Madnessguy10
Brutal Mario is one of the best hacks ever made. Here is my review of it.

Overworld: 10/10
Music: 0/10 (Defaults to 0 because of no custom music.)
Title Screen: 7/10
Gameplay: 10/10
Level Design: 9/10
Graphics: 10/10
Sprites: 10/10

Overall: 9/10

I loved this hack. When I first played it, I was amazed how many bosses there were! The levels were outstanding and the sprites and asm were awesome in this hack. Can't wait for the final version to come out! Too bad there was no custom music, but when I saw the new overworld for the new version, it looked 10 times as better than the old one, and something even better, it had custom music!!! Keep up the good work Carol and finish up this awesome hack!!!!!
Posted by: Madnessguy10 - 2010-01-07 07:48:42 PM
Review by Guiga
Do what? "It's the best hack I've ever played.I will not be talking nonsense, let's get to it:

Graphics: 10/10
Sprites: 8/10
Music: N/A
Blocks: 9/10
ASM: 10/10
Level Desing: 10/10
OW: 10/10

The Best Hack of SMWCentral!Recomended.
Posted by: Guiga - 2010-01-07 02:26:34 PM
Review by Dimentio
It's near impossible to rate this hack on a fair level, since it was made back when many of the tools we have now were nonexistent.

Level Design:
+)Features many ASM hacks of the original game.
+)A new gimmick nearly every level.
-)Bosses were used too often.
-)Relied on ASM far too much for it's own good.
-)Palettes were very odd at some points.

Music:
+)Original level music was used in the correct areas.
+)Swapped out the Overworld tune for that of the Title Screen.

Overworld:
+)Original design, looks great.

As previously stated, it's hard to properly rate this hack towards today's hacks, since there weren't tools like Addmusic and patches like FadeFix when it was made.

If I had to rate it compared to current day guidelines, I'd give it a 4/10... but since it was made way back when, I'll give it a 7/10.
Posted by: Dimentio - 2009-11-26 11:28:09 AM
Review by CandyMachineProductions
Alright, this is what I gotta say about Brutal Mario.

Music: 8/10
It's the same as the original. But hey, I still like it!

Story: 7/10
Mario on a quest to eat dragons?!? LOL!!

Level design: 5.5/10
I admit it, it was okay, but it could've been better. :|

Overworld: 9/10
Pretty well designed, Mario's climbing up a big mountain with different submaps like the sky and a cave waterfall.

Graphics: 7/10
I like the fact they used Yoshi's Island and Kirby sprites, but their a bit overused at times.

Overall: 8.6/10
It's good, not the best level design, sure, but I would download it for the awesome boss battles, ASM, etc. :)
Posted by: CandyMachineProductions - 2009-11-24 09:45:31 PM
Review by Camerin Neede
This hack...is quite a contradiction. On the one hand, the use of ASM and custom graphics/bosses is amazing! But on the other hand, some parts of the hack were atrocious.

Let's start with the bad, shall we?

Music:
Why is the title screen music on the Overworld? The original overworld theme would have worked fine, but what was done here is like having P-switch music play in a level.
Also, a bit of custom music would have worked beautifully, especially with the Donkey Kong-themed levels.

Difficulty:
People, prepare to break out the Savestates! I am a veteran of Super Mario World, and yet I found many of this hack's levels to be awfully hard. It wasn't kaizo, by any means, but it was still frustrating in many, many places. Also, some of the bosses--particularily the last playable one--were nigh impossible without the rewind/Savestate feature.

Level Design:
This was okay; not amazing, but functional. The levels weren't linear, and many secret exits are well hidden, but some levels were really boring.

Overworld:
The maps and submaps were put together very well, I must say. Notwithstanding a few odd events/paths here and there, the design is flawless. Good work!

Reprogramming:
This is where this hack shines. Switches that stop time; custom blocks, sprites, and bosses; SMW2 backgrounds and tilesets; Donkey Kong mine carts...the list goes on and on. Absolutely superb programming!

Final score: 5/10
This hack has its highs and lows. I highly recommend it for the reprogramming, but consequently, this hack is not for the faint of heart.
Posted by: Camerin Neede - 2009-11-15 08:32:19 PM
Review by james191
Excellent Hack!!

Level Design: 10/10
Music: SMW Original Music 9/10
Overworld Design: 10/10 Good Design!
Graphics: 10/10
Text/Story: 9/10 I can learn some japanese words from this hack. I can read it too!(In the intro story, It saids, One day, Mario was hungry. Since there are a lot of delicious dragon (Yoshi) on the island, he want out to eat some. That looks kinda weird...)

Overall: 96/100 AN EXCELLENT HACK!!!!!

These levels are pretty hard mainly because of the custom bosses, such as, The purple boss at the first fortress at world 6
(sokonishi tsubi reru! akoga reruu!), A barrel boss in the first fortress in the world 5 (juuryoku notoride), An old man boss in UFO juu rai level, Wow!, this is a hard and fun SMW hack!

There are some cool HDMA in this hack, such as, Leaf Barreier in a level before first castle (Muteki no Barreier), A boo that eats anything in the ice world ghost house (Kuishinbou Teresa), A giant chain chomp in wanwan panics level, Bouncing enemies in coindo-za-nomori level (in Luigi's world), A skull ride level in world 4 (dokuro cosuta) (When I completed that level by Cape Mario, I was returned to Super Mario. WHY!!!!!!????????), etc.

P.S. Sorry for my bad English.
Posted by: james191 - 2009-10-12 06:29:55 AM
Review by Blackthorn
Lets get this review underway, shall we.
This hack is one of my absolute favorites for its fun factor and nostalgia bosses and levels from some of my favorite games.
Lets get these ratings here:

Music Enhancement: 4/10
Comments: Some great boss music in here, but the rest is basically the same.

Level Design: 7/10
Comments: Well, Their not that bad, just pretty bland, Its not the worst though, especially later in the game.

Graphics: 10/10
Comments: They are amazing as the hack progresses, Especially on the last few levels.

Bosses: 10/10
Comments: Four words, HOLY MOTHER OF GOD, Thats some insane bosses, Every boss was unique and incredibly fun to fight.

Difficulty: 9/10
Comments: Some of these bosses and levels made me tear my hair out, The difficulty is indeed BRUTAL, But not "Kaizo" Brutal.

Assembly Edits (ASM): 11/10
Comments: Words don't describe how awesome your ASM Is, The Bosses most notably, This was some insane ASM, Even some of the best, Nicely done indeed.

Final Rating: 8.5/10
Comments/Suggestions: Overall, This hack is definatly one of the best when it comes to ASM and Bosses, Though if I can Suggest anything it would be to insert some more music and fix your level design a bit, the levels look rushed and they can use revision. But this hack is definatly in my top 5 due to the nostalgia factor and your amazing ASM.
Posted by: Blackthorn - 2009-10-07 08:06:26 PM
Review by X172
Oh man, two words to sum this up... Kick ass!

Overworld: 8/10 - I don't think having the intro music play on the overworld is such a good idea, but the design is quite well. Not bad, but not one of the best I've seen.

Level Design 7/10 - As the description for the hack said, it's not that great. While I did like it quite a bit, I have to be honest here.

Custom blocks/sprites/bosses: (I'm kinda sucking up here) 10/10 - Your 1337 asm h4xx are so awesome - Taking SMW to a distance in hacking no one could have ever though was possible to reach!

Music: 9/10 - As I said, the overworld shouldn't have the title screen music playing. But everything else fits just perfectly.

Difficulty: 10/10 - The difficulty is BRUTAL! Not too hard, not too easy = just right. Some of those bosses are a bit tricky, too!

Replay value: 7/10 - Oh, I think once is enough. Being as hard as it is, who needs to further prove their nerdyness by beating it again? I guess that's a bit beside the point, though...

There's a reason they call it a "hack", and it's about time someone reminded us why! I absolutely can't wait for the final version to come out. It almost makes me feel like my hacks all suck when I play this cause it's so good.

One note I have to you, try to see if you can get someone to translate this all for you. A lot of us would love to get into the story (I'm assuming there is one), read message boxes (lolrly), and etc.

Overall rating: 8.2/10

Oh, and KIRBY STYLE BONUS GAME FTW!
Posted by: X172 - 2009-09-02 04:19:56 AM
Review by Kaizo Bro
Level Design: 7/10: a bit too boring, linear,

ASM hacks: 12/10 Insane! plenty of asm that made the game original.
I would like to point out the boss battles. very fun, completely custom.

Graphics: 10/10 all custom graphics, good good good.

music stuff, there's none.

OVERALL RATING: 8/10

may I point out that this is games challenge level is BRUTAL.
Posted by: Kaizo Bro - 2009-08-09 01:51:41 PM
Review by GoldenSonic15
Level Design-7/10 Well, without all the ASM, this wouldn't be that fun, it's only one path that's often pretty bland, but I do like some of the level design. Overall, it could use some work.

ASM-10/10 Holy. Flippin'. Monkeys. This is some of the best ASM in a hack EVER. A level where Yoshi runs away from you, cart riding, flying on some bird thing, and... Some of the best designed custom bosses in SMW history!

Overworld-9/10 This is a pretty good overworld, Mario's climbing up some mountain while going through various areas, such as a bridge, a forest, a cave, and the sky. However, in the forest area, Mario walks over the trees? Also, the unofficial demos have graphics for the overworld, but I'm talking about this one, so meh.

Custom Music-N/A I was disapointed that there's no custom music, but the Cheep Demo and the unnoficial demos have this, so meh.

Graphics-8/10 Whilst some graphics seem a bit bland, I overall like the graphics. There are many graphics throughout the game, but it normally sticks to a Yoshi's Island style. I like YI graphics. And I like the HDMA.

Ending-No. Just no. That's not the final level, but still. No.

Overall-8/10 If you're looking for a hack with good level design and that's finished or is a demo that ends at a decent place, then this is not for you. But if you love ASM and stuff like that, then I'm not one to stop you. Go right ahead, download the demo.
Posted by: GoldenSonic15 - 2009-08-09 07:32:04 AM
Review by Re1Mu2R3
Gameplay: 10/10. No comment...

Music: Default SMW music gets 8/10 for me. (7/10 if you used that horrible SMB3 soundtrack I absolutely hate! Especially that rubbish fortress theme! Geez...)

Replay Value: 10/10. I'm definitely replaying the full version when it comes out! No offense though, but there are other hacks I'm more looking forward to... Still this hack is possibly the greatest when it comes to programming...

Handling: 10/10 Without a doubt. Although some backgrounds didn't seem to fit the game, you've proven yourself to be one of the best(Possibly THE BEST...) videogame hackers out there...

Story: Ok I didn't quite get that... Erm... 6/10 maybe? Extremely random!!! Let's just stick with the visuals and gameplay; how 'bout I give you a +5 for the gameplay? Fair enough? ^^

Total: 49/5 = 9.8 ~ 10. You deserve it! ^^
Posted by: Re1Mu2R3 - 2009-08-02 10:22:59 AM
Review by R.I.P
Story : 8/10
I don't know if it's japan language but I thinkthat story is good to me.

Title Scene : 10/10
I can't explain it. It's so amazing.....

Ending Scene : 8/10
If it's not demo I think this hack is very good.

Level to Level Difficulty : 10/10


Graphic and ASM : 10/10
AMAZING !!!!

Level Design : 9/10
Like a RPG game. But some level can't access without debugger.

Music : 6/10
All music in this hack is not change. But, I think for several level song is good to place it.

Overworld Design : 9/10


Featured : 10/10
Boss level, Level Featured, and effect level to level is amazing.

Fun Play : 10/10
I can play it 0ne time + 2 from my friend.

Total : 90/100
Score : 9/10
Posted by: R.I.P - 2009-07-16 08:52:43 PM
Review by Shinnok
Review Time!

Level Design: 6/10

Come on, really. The level design could be better. It's sometimes boring, sometimes the ASM helps.. The levels could have more paths to choose, the majority of them has only one path to choose. Sometimes it's also bland, with a lack of decoration: For example, take that SMAS/SMB1 level on World #5 for example. Overally, it was mediocre.

Overworld Design: 9/10

The overworld was honestly pretty good: Mario has to go through a big mountain passing through a lot of different styles submaps. There were some oddities on it, though: Mario passes through the trees.. what the..? There was also minor cutoffness specially when you look carefully on the corners.. Overally, it's pretty good. The new version has exgfx for the Overworld, and it changed a bit. But I'm reviewing this Brutal Mario, so, I have to rate this Overworld.

Music: N/A

No custom music present on this hack, I can't rate here. Of course, there is the Cheep Demo version which has custom musics for all levels, but what I said before about the overworld fits here too.

Graphics: 8/10

Some clashes, such as using SMAS/SMB1 Foreground with SMW hills background. I have to admit also that Yoshi's Island graphics were overused. Take a look at the water levels: Almost all (If not all) uses the YI Cave. They could have more variety, of course. Well, I didn't spot any eye-bleeding palletes.. And in the majority the graphics were used quite well. So, overally, the graphics are good.

ASM Works: 10/10

Phew, who doesn't like the ASM found in this game? The main attraction of the hack! It's excellent. Custom bosses that I could never imagine they on SMW. Kaptain K. Rool, Zable Fahr, Lightgazer, Dr. Wily, Ultima.. And also: Level ASM. Yoshi running from you, HDMA, spotlights.. Amazing. Brutal Mario was also the first thing who inspired me to mess with ASM.

Story: 9/10

Someone told me the story translated, and I found it to be quite original. Mario as the king of the Mushroom Kingdom.. Overpower.. But, it could be followed as the game progress. I'm basing this rating off with the story that someone translated to me, and with the english version of this hack.

Overall: 8.4/10

In overall the hack has potential, but if the player is looking for an outstandig level design, you may not want to play this game. However, if you like the way ASM can change a game, Brutal Mario definitively worths playing.
Posted by: Shinnok - 2009-07-09 10:41:15 PM
Review by plow
First I would like to say, great job on this. I have never seen a hack with so many asm stuff in it. This would be perfect if it had automatic levels as rooms that are hard to find but...
Time to rate.


Levels:9/10
The levels were real good but after a while it kinda got...boring. I loved the castles though but after a while i got sick of the puzzles.


Custom bosses:10/10
These are the BEST! Every one of these bosses are so fun to play i could replay them over and over again! Im so happy you put a red door in castles to go right to the boss. :)


Music:N/A
It's just smw music. at least you didnt put the wrong musc in wrong levels like a fire place with ice music.

Overworld:9/10
Not like all the others, plus I see you took you're time and put effort in this OW. But what's with the intro music? get's kinda annoying after a while.

ExGFX:10/10
There were alot of them so I stopped and looked at most of them cause it was so good.

HDMA:10/10
I have never seen a hack use so many HDMA effects! This was THEE best HDMA. I loved that water level with it.

Overall:10/10

It was real good but there were some flaws. Like at one castle you start there are a lot of bowser statues and once you press the on/off switch, go all the way back on the platforms that move up and down you can go on one to go to the top of the screen and be stuck untill time runs out!
Posted by: plow - 2009-05-05 03:30:22 PM
Review by jahgamer189
Brutal Mario, sounds good, looks good, but is it a great hack or brutally bad?

Graphics- 9/10
A solid 9 here. I came across no graphical glitches and overall they looked smooth and great!
Music- 0/10
No points here but hacks with no music always get a zero. However the new demo will have custom music so that's fine.
Originality- 10/10
A perfect 10. Completely original and like no other hack I've played!
Level Design- 7/10
The levels were a bit linear but fairly good throughout.
Overworld Design- 10/10
Another perfect 10, one of the best designed overworlds I've seen here.
Custom Blocks- 10/10
Loads of different blocks!
Custom Sprites- 10/10
There were a lot of different sprites and they looked great!
ASM/Patches- 10/10
The custom bosses were incredible and definitely the highlight of the hack.
Difficulty- 8/10
The level of difficulty was about right but there weren't really any tough parts in particular.
Fun Factor- 10/10
I had oodles of fun playing through this hack and can't wait for the final version to be publicly released!

Points- 84/100
Score- 8.4/10

Overall this hack is "Impressive"
This hack deserves to be featured
Posted by: jahgamer189 - 2009-05-03 04:18:28 PM
Review by Cirno
Awesome Awesome Awesome!
Graphics: 25/25 I loved all the ExGFX and ASM.
Overworld: 25/25 Beautiful Design, Everything is nice and neat, with no wasted space.
Levels: 20/25 Good level designs, but some seemed utterly impossible.
Story: 0\25 Horrible rubbish! Its all going so nicely-until the 2nd to last level! This is the mother of ALL **** Yous in a Mario World Hack! Sorry If I ruined it. I was so pumped for what you had done for the bowser fight- Until I found the death trap with a background of Wendy Koopa!
Overall: 70/100 Nicely done, but come on really?
|C-|
---
Posted by: Cirno - 2009-03-26 06:53:36 PM
Review by Lotica
Everyone calls this hack, a wonderful piece of work, and possibly the best hack of all time. It's a great hack, though... I don't find anything that interesting about the hack. There's new graphics, ASM hacks, custom bosses, and that's it. It was awesome for the time, and surely a lot of ideas in the hack inspired a lot of new things to the SMW hacking community, even in Japan. Though, the gameplay is... meh... I don't really care for it. It's mostly straight forward easy, or even backtrack ridiculous. Well, it's my taste in hacks, and I'm not a huge fan of this. Though, it's a pretty good hack, and I look foward to the full version soon!

OVERALL SCORE: 8/10
Posted by: Lotica - 2009-02-24 04:08:32 PM
Review by JamesH1809
Graphics- 9/10
The graphics were great and non-glitchy
Music- 0/10
This hack had no custom music therefore it defaults as 0
Sound- 10/10
The sound effects were great and the right sounds were used for the custom bosses attacks
Level Design- 8/10
The levels were really good with different innovative ideas to keep them different. However, as I got more in, I was coming across levels that seemed similar.
Overworld Design- 10/10
The overworld design was brilliant and well layed out. As I played through I came across no glitches whatsoever.
Custom Blocks- 10/10
Different blocks were used to make the game different.
Custom Sprites- 10/10
Again the game featured a variety of custom sprites.
ASM/Patches: 10/10
The BEST hack for asm hacks without a doubt. The custom bosses were just awesometacularriffic!
Difficulty: 9/10
The difficulty was just right. Not too hard and not too easy. The game did get harder and had some levels that made you think.
Fun Factor- 10/10
The last part and probably the most important. This hack was extremely fun to play. Every time I said to myself "I'm gonna take a break" I just couldn't resist continuing to find out what was next!

Overall this hack is the best ASM hack and by far the most inventive.

Points- 86/100: Great
Score- 8.6
Posted by: JamesH1809 - 2009-02-19 07:36:45 PM
Review by Neutron
Graphics:
-Really good ExGFX, palettes, normal. 9/10

Music:
-SMW Music, nothing special. 0/10

Fun:
-Some bosses are really funny, other are unfair.
-Some levels are quite good and funny, but are onyl a few. 8/10

Level design:
-Average, a few levels are funny and good. 6/10

ASM:
-Those bosses are cool, funny/unfair, hard to make, and worth play the hack only for the bosses.

Overall:
-This hack is othe best ASM hack in the SMWC, with epic boss fights, but average level design. 37/40
Posted by: Neutron - 2009-02-12 01:27:12 PM
Review by gigamario0
Brutal Mario is one of the most awesome hacks ever.

The OW is cool.
But the levels are a bit... well, if there wasn't ASM in the levels it'd be no fun.

ASM in this hack is best.
Carol is probably spending more time Hex editing than Hacking on LM!

The bosses are awesome.
Music... for now, I can't say anything.

The latest demo has custom music.

So I'd give this hack a 8.5/10.
Posted by: gigamario0 - 2009-01-11 06:34:44 AM
Review by Marcus Terry - Bedford
BEST HACK EVER!

Gameplay: 9/10
The fun about the gameplay was very good. I have spent most of my time editing it in LM to make it a little better and I have made a lot of modifications to the game but I so cannot wait for the full version to be released.

Graphics: 10/10
Smashing! The graphics are all from Yoshi Island, Super Mario All-Stars and many more different games. The hack is fantastic just because of the graphics.

Bosses: 9/10
The best bosses to found ever in an SMW Hack that can make me smile all the time I play it. My best bosses are SMB3 and SMB1 Bowser plus Ultima and many more but when I enter the battle of MarX he just falls through to the ground and then it starts playing the music (Fight bowser 3) and nothing happens so I would of give a 10/10 if MarX was finished but I can play Mario Fantasy for that anyway so I hope you have that boss in the full Birtual Mario.

Music: 0/10
The music thier is nothing so special about. It is standard SMW music. All hacks with standard SMW music I rate as 0/10. But the same as Hailstorm said,
(I think this was made before Addmusic was, but luckily the latest demo, which isn't on this site, has custom music, so I think the entire full version will too.) I did add some custom music into it though.


Sound: 8/10
The sound effects was used at the wright times and all that but some custom sound effects can be added aswell.

Difficulty: Easy, Normal and Hard
There is nothing realy to say about the difficulty in any hacks so It can just say Easy, Normal or Hard

Sprites: 10/10
Their is alot of different custom sprites etc. Most you might of made. Their is the best sprites I have ever seen. Some generate stuff from over games aswell.

Storyboard: 0/10
This hack has no story to It.

Originality: 3/10
Well this isn't the full Birtual Mario but thier is some custom bosses in mario fantasy what I like to call (UnOfficial Birtual Mario). I hope that the full version turns out good.
Posted by: Marcus Terry - Bedford - 2009-01-07 11:54:53 AM
Review by Hailstorm
I know a lot of people say this hack is overrated. That may be true, but as far as I'm concerned, this is one of the best hacks I've ever played. No, it's not just because of the awesome ASM hacks and custom bosses, I think Carol did a good job on the things that make an everyday hack.

Main Attraction(ASM): 9/10
Might as well get the obvious part out of the way first. The things that Carol did with this game are outstanding. The entire physics of this game are altered at times. In this hack, you'll be:

-Riding a rollercoaster
-Turning day to night with the hit of a switch
-Skiing down a mountain
-Facing off against the computer in a game of "Simon"
-Flying in a rocket ship
-And much, much more!

Plus, you'll be fighting bosses from other games, as well as entirely new bosses! Just picture yourself throwing Yoshi eggs at a supersized Kirby, or using a shield of leaves against Dr. Wily, or even having a rematch against the Koopa Brothers! And yes, the Koopalings are back again, but you fight them in new ways. Racing Morton on a river of lava and fighting Larry while he's riding a dragon are pretty different, huh? But amazing ASM isn't the only part of this hack.

Level Design: 8/10
I don't care what everyone else says, I think the level design in this hack is great. Sure, the ASM might be the reason for many great levels, but they're great anyway! Don't think about the what-ifs, just have fun. Enjoy what makes these levels fun to play. I think Carol can be very creative with this game.

Graphics: 7/10
The main graphic theme is Yoshi's Island, which I admit is a bit overused, but there's a lot more graphics than that. Overall, however, there's nothing particularly outstanding here, other than the boss animations.

Overworld: 9/10
Great overworld design! I really like the mountain in the main map, and the submaps aren't bad either. The paths flow together nicely, and I like how there are a lot of secrets to find. Very good work.

Music: N/A
I think this was made before Addmusic was, but luckily the latest demo, which isn't on this site, has custom music, so I think the entire full version will too.

Overall: 86/100
Once again, I think this hack is better than a lot of people give it credit for, but that's just me. Just see for yourself. I say that Carol did a great job.
Posted by: Hailstorm - 2008-10-19 11:18:49 PM
Review by Mr.Bob
Great hack, and one of the best ever with bosses/ASM. In terms of level design, one must notice that the original game by Nintendo was partly lackluster, definately compared to SMB3. Aside for being on new technology, everything felt empty, there where less power items and the level design were bare and compare to that of SMB1. SMB2 and 3 were way out there. Therefore, you must think as these levels are at least better and more fun then the original game overal.

So I give it a 10/10 for it's acheivment.
Posted by: Mr.Bob - 2008-10-06 12:39:34 AM
Review by Carsr4carpeople1
*sigh*
This hack is Honored by n00bs, but looked down upon by people with true experience of what a good hack really is.

The ASM in this hack IS amazing, but that's all there is to it. Some of the levels look like they were just slapped together to get it done. the ASM must be INCORPORATED into the hack, not REVOLVED AROUND. I break it down like this:

Level Design: 3/10
As I said, most of the levels just look like they're slapped together. But some levels are kinda fun to play, as I enjoyed the first level & the sewer level in the 4th world.

Overworld Design: 8/10
Wow. The OW design definitely doesn't reflect the Level design. It's really good. The idea of Mario scaling a large, snow-capped mountain complete with waterfall caverns, a cloud area, and several other places was really cool. On the other hand, there were many cut-off tiles, and a few other weird things, like walking over the trees in the 2nd world. I thing the final release will have ExGFX on the OW, looking at the picture in the OW Spritetool.

ASM Hacks: 9/10
The ASM in this hack was phenomenal. There were several-no, hundreds of ASM hacks, like around 25-35 custom bosses, a few custom sprites, and many others. Some were very creative, like the On-Off switch forest. Others were really weird, and a bit to complex GFX wise for SMW, like the giant chomp, which really didn't do anything.

ExGFX: 6/10
Well, it was OK. There was no custom GFX, but 80% of it was ripped from Yoshi'S Island. That's not bad, but the styles really clashed in some places.

Music: N/A [For now. ;)]

Overall: About a 6/10
This hack could be totally phenomenal if it weren't for the level design. I would suggest revamping, maybe even re-doing each level to eliminate the linearness, and increase the funness. ;)

And SMW fan master, it's not better than the second reality project reloaded. >_>
Posted by: Carsr4carpeople1 - 2008-10-05 08:21:59 PM
Review by Diddy Kong
I'm writing this as I play:
level 1:Not bad, I've seen harder levels, but the ExGFX was good and the level design was just ok.

level 2: fairly easy with costum sprites. Didn't see that coming. This level is unique because it 'fades' into nighttime. I had to squint to see it, though.

level 3: a very short level. Yoshi is pretty fast! At the end you have to time it just right to land on him and beat the level.

1st castle: 1st room was easy, but with lots of ninjis! the next room was slightly more challenging, because of the 'screen' in front of everything. Quite hard to see the ninjis. The next area had lava and sinking platforms! I found the 'secret' door, just drop down when you see the blue coin! From the sectet door, I found some wierd blue orb, then off to the boss door! (witch gives you all five dragon coins).

Boss!: The shy guy pushing the pole was quite enjoyable! anyway, the next door appears and off too!....
A custom Iggy koopa!? This boss is actually pretty hard. the jumping/spinning shell? Tough to avoid! now, after about three tries, down goes the 'improved' Iggy!

The GFX is great! 9/10 Level desighn: meh... 5/10 custom sprites, asm, ect.: awesome! 9/10 overall an OK hack: 8/10! that's my final ranking and I hope to see a full veirson!
Posted by: Diddy Kong - 2008-09-23 06:11:35 PM
Review by Pi-Face
This hack was awesome! All the levels were entertaining. And the bosses were cool since they weren't in the original game.

The only real problem with this game is the language. I would often get stuck in levels that require the message box to give you directions. For example the cloud world's (I think world 6 or 7 I forgot) castle. I ran around for an hour before I finnaly found where to go.

Anyway this hack is one you should definetely try.

My rating: 8/10
Posted by: Pi-Face - 2008-08-16 09:47:14 PM
Review by gafin666
Not really sure how to rate this hack as I absolutely loves some of it, and absolutely hated some of it.

I'll start with what I hate, so this review has a happy ending :D Actually what I hated about it was not a game falt. I was just expecting a little bit more from a hack named "Brutal Mario". I originally dlded and played it because I've been searching for an insanely hard hack. In my opinion this hack was insanely easy. That's the only bad thing I have to say.

On to the things I loved. I absolutely adored most of the backgrounds in the game and the artistic style of some grounds and skies. The custom bosses were awesome. I only really recognized the Donkey Kong Country bosses, enemies and music, but I'm fairly certain there was a Metroid boss in there. Might just be me. Anyway, yeah, I LOVE Donkey Kong Country and I think the DKC factors you've added are incredibly well done.

After listening to myself, I have come to my conclusion. 7 / 10.

Posted by: gafin666 - 2008-08-13 01:53:08 PM
Review by cfbballer08
EXCELLENT HACK!

Score: 98 / 100

Gameplay: 10
Graphics: 10
Music: 9
Sound: 10
Difficulty: 10
Sprites: 10
Tilt: 10
Storyboard: N/A
Style: 10
Originality: 10

------------

"Brutal Mario"
Not a typical name, you think that the game will not be that brutal, but i leave that part to you.
The hack is really original, as the complete game involves you into several funny scenarios and enemies, as well as some incidents, such i will not mention here.
A fact that is amazing about this game are the customized sprites, you start with some classical enemies, but as you keep advancing on the game, you'll find out that there are INCREDIBLY (that's the term) customized bosses; at the begining the bosses will be the typical koopas, on different scenarios, but when you reach more advanced levels, you'll face some other games (i ignore it, and i'm not interested on knowing) bosses, completely different to the now-known enemies.
The levels are designed softly, they are pretty fluid, and they are enjoyable to play; also, the gameplay will always vary, as in some levels you will find mazes to solve, and some tricky situations as well, what i mean is, that running after Yoshi DO IS a tricky situation, but it's funny to experience.
The graphics simply doesn't dissapoint. The levels are Yoshi-Island-Designed, and i must say that it's a nice combination, the ambience produced by such graphics is simply enjoyable, of course, it all gets upset when the whole world becomes blue, then red, and then black, but this whole set of changes (weird changes) makes this hack what it is, without all these... things (i don't find a word for them) the game produced here wouldn't be that great.
The only diminute thing that should be changed here is the music, the same music is used for the whole map area, and that's disturbing, it's an enjoyable track, but it isn't logical for a game to use the same soundtrack over and over, for the rest, this is a masterpiece, as well as some other hacks.
The point is, that the game is enjoyable, the cinemmas are funny and the overall is great.
Oh, and one more thing:

I'm terribly sorry, but i do not speak (neither read, know or understand) japanese, so i can't fully review the storyboard, if there is any japanese in the public, i would thank him to traslate the story for me.
Posted by: cfbballer08 - 2008-08-12 01:03:25 AM
Review by Peco_froyk
Graphics: 9/10

Awesome graphics, lots of originality and I love that there's a mixture of SMW graphics and Yoshi's Island graphics.

Level Design: 10/10

Beautiful! The levels are filled with neat tricks and traps, and the custom bosses takes the cake.

Music: 9/10

The tunes really matches the surroundings and they are not stressing at all. Nothing more I can say, really, cause I don't think that much about the music when I play.

Originality: 10/10

VERY original! Almost doesn't remind me of the original SMW at all. Put in Yoshi's Island graphics and brand new custom bosses and you got yourself a brand new consept.

My rating: 9,5/10

Awesome hack! The stages kept me going until the end, and I loved it. I would definitely recommend everyone to try it out!
Posted by: Peco_froyk - 2008-07-23 09:48:26 AM
Review by Kaijyuu
Hrm, seems that reviews got deleted with the site being hacked. Anywho, here's a less wordy version of my previous one:

Level Design - Meh.
Some are pretty brilliant, some ok, some boring. It's varies between stages, but overall it's pretty mediocre. Most stages have a single path through them. A couple have cheap deaths. On the flip side, many stages have good puzzles, and new gameplay elements with ASM hacking.

Extra crap (inserted graphics/music) - Good.
This hack was released before music hacking became common, so you really can't fault it on no new music. Graphics, however, are a varied mix of stuff from tons of different games, and it flows surprisingly well. The new bosses' and enemies' graphics are nigh seamless. There's a few bad pallettes, but overall pretty good.

Gimmick (in this case, new bosses) - Holy freaking awesometacular, batman.
Every hack tries to seperate itself from the rest, and this is no exception. Carol did it with tons of new bosses. Since this translates into new gameplay and DOESN'T get in the way of classic platforming (rather, building on it), it earns huge bonus points. Prepare to fight Dr. Wily, the original Bowser, Marx, Kirby, bosses from Secret of Mana 2, bosses from Donkey Kong Country, and others. It's just as awesome as it sounds.


Wow... that turned out much wordier than my first review. Oh well.
Anyway, pulling a mudane number out of my lucky hat, I'd give this a 9 (average being 5, original SMW being 10). It excells where it wants to, but neglects what your average hack would try to focus on. Definitly an experiance you don't want to miss if you're into SMW hacking.

Posted by: Kaijyuu - 2008-07-17 01:06:26 AM
Review by ABMTong
Great bosses! All of them, 10/10, 5 stars, just great!
Level Design- Good,, some excellent/clever, 9/10. (10/10 for good levels, 8/10 for bad, boring, monotonous ones)
However, lives are just handed out, in the end, I had 99. Not too much of a problem, just something to think about, unless that was the aim of it.
<{[EDIT]}>- Oh yeah, I forgot, nice bonus game! Reminds me of Kirby games.

P.S. Some levels don't work, I think, like 1D (Lunar Magic Level #), unless something crucial to completing the level is written in the message box (in Japanese).

Also, just to all you people playing this hack, many castles have 2nd exits, and to re-enter a castle, press L+R.

All in all, 9.5/10, probably 10/10 when completed (I'd like to see the final boss level completed, I see some of it in Lunar Magic)
Posted by: ABMTong - 2008-07-16 01:09:02 PM
Review by crywolf657
While Brutal Mario may not have the best level design out there, this is still a hack that you should consider playing. The asm in this hack is amazing, but unfortuneately, that is what holds the hack together. Level design can be pretty bland and linear at times, and one thing I did not like is that Carol grouped dragon coins at the boss doors, since Dragon Coins were meant to be searched for, not given to. The levels are pretty hard mainly because of the custom bosses. When I first played this hack, I was used to seeing Iggy Koopa and the other overused bosses at the end of each world, but luckily, each boss is different from the original ones. Even with its bland, linear level designs, the amzing asm, HDMA, and graphics are something we can all learn from by playing this hack.
My rating: 7/10
Posted by: crywolf657 - 2008-06-20 08:44:18 AM


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