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Time: 2010-09-10 09:11:00 PM
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Details for Super Mario: Toadworth's Disappearance v1.2
Hack Name: Super Mario: Toadworth's Disappearance v1.2 Demo - 253.6 KB - 1241 downloads.
Added: 2008-10-16 04:52:08 PM
Rating: 5.2 (4)
Reviews: 2 (jump to reviews)
Length: 30 levels
Author: TheDutchLuigi - Submitted by: TheDutchLuigi
Description: This is the first demo of Toadworth's Disappearance. It includes 3 worlds with 30 levels.

Plot:
One day in the Mushroom Kingdom, Mario went to Toad Town. Everything seemed fine, until a toad was screaming for help. "Help, Toadsworth is gone! You must rescue him! The kidnapper left a letter..."

"Bwahaha,
I've captured Peach's best guard, so now she's helpless..
Come rescue him if you dare.

???"


And that was good enough for Mario to start a new adventure...
He'll need to travell across the whole Mario-Universum to find Toadsworth and his kidnapper.

In this version the OW-glitch should be removed, if you still have problems with the Overworld, please PM me.

Enjoy!
Screenshots
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Review by A-l-e-x-99
While I do agree with some of the points RPG Hacker below me raised, I liked the hack a lot more than he did.

If it's variety you're after, play a Donkey Kong Country game. The fourth world of DKC2 alone, even though it's themed after an amusement park, has beehives, a swamp, and a bramble patch. That'll help give ya some inspiration! =P

Oh, and the giant Blurps in one of the water levels made me LMFAO. xD

7/10.
Posted by: A-l-e-x-99 - 2008-10-25 08:00:16 PM
Review by RPG Hacker
OK. I've played it and completed 2 worlds now. Sorry to say that, but I really didn't like it. First of all I have to give you plus points for not overusing custom music, custom sprites etc. Some people think the more custom stuff they use, the better their game is. I think it was good that that wasn't the case in your game. But then again there was nothing in your game that was really exciting. You just went from one level to another. Ànd usually they even had the same theme. Example: After one water level came another water level that was followed by a third water level. That was really boring. And it was like that in almost all worlds. You could have easily made it better by for example mixing some cave or water levels into the worlds or whatever, some levels that don't really have the same theme. Well and your level design sometimes seemed pretty random, too.

Overall an average game. I rate it 6/10
Posted by: Coin RPG Hacker - 2008-10-17 06:14:24 AM


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