Originally posted by Vitor Vilela
People should get more into ASM though. If you study and look for it, you can really get something simple but cool working with a few lines of code.
What I think ends up deterring a lot of people from learning ASM is the perceived complexity of it. Someone with zero knowledge of ASM coding will look at the .asm text file of say, a sprite, and be completely dumbfounded by what they are looking at. They only see a ton of lines written in a cryptic script that they can hardly comprehend. If that doesn't immediately turn them off, then it is the thought of how long it might take them to rig up something like that in ASM.
At the end of the day, most users just want to make levels and not have to deal with the hassle of learning what can essentially be considered another language just to innovate something cool.