File Name: | Giant Masked Koopa Boss |
Submitted: | 2015-12-31 02:46:23 PM by GreenHammerBro |
Obsoletes: | Giant Masked Koopa Boss |
Authors: | GreenHammerBro, dahnamics |
Tool: | Romi's Spritetool |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | This sprite is heavily inspired by all the Giant Koopa Bosses that have come before it where it walks on the ground until Mario jumps on it. It then spins in its mask/shell until it comes into contact with a wall and then does one of four random attacks depending on its color. Ghb's fix: Fix the "blue shell leaves the arena when damaged in midair", 16x16 hitbox, wrong ram address used (like original Y position and Sprite state being mixed). |