Language…
9 users online: anoMaly666, anonimzwx, DanMario24YT, Darolac, MorrieTheMagpie, Nayfal, Neuromancer, simon.caio, Sweetdude - Guests: 262 - Bots: 318
Users: 64,795 (2,378 active)
Latest user: mathew

Need help with hacking *insert game here* ? Ask away!

Actually "real" 3d games on the gba runs on a voxel engine. But besides that I know that mario and luigi ss actually use a 3d model with polygons, Which is the star at the intro of a battle.

what does this game actually render? https://www.youtube.com/watch?v=hWBUdgIa0oE
How can I hack Spongebob Squarepants: Battle for Bikini Bottom? This was probably the most notable game from my childhood, and I've always wanted to expand upon it, or make a sorta reboot. Many others agree with me that it is an amazing game. I have seen people on YouTube hack Spongebob The Movie Game, which uses the same engine as BFBB.

I need help on the BIMG file format I found in SMBJR:
Link to Dropbox

The header seems to be:
Code
04 - Magic "BIMG"
04 - File size little endian
04 - Number of images l.e.

04 - Image "FOURCC"
04 - Image offset


Image format is unknown however.

[EDIT]

Figured out the image format and made an extractor.
I got banjos back pack v1 and v2 but it wont open. it just loads then doesn't open. help!
I need some help editing text in Mario Party 2; I want to have a custom minigame explanation, but when I put one in, the game freezes right before the explanation could load.
End of this message.
Question Revolving ( Super Mario Galaxy 1 ) Model Importing !!!

is there a way to import levels from The Legend Of Zelda the Windwaker Into whitehole and play them in SMG1 The Models i want to use are these File types

Island.3ds
Island.Obj
Island.mtl

how do i import them into SMG1??
You can just take the bmd file and put it in smg1, it will work IIRC. but if not, you can just convert bmd to bdl with a tool.
I've been searching all over the internet for this: Is there an easy way to hack Namco Museum for the GameCube in any way? I really can't figure out how to access the rom's code, so it would be a great help if someone could tell me how to do this.

Originally posted by IronFoxGaming
I've been searching all over the internet for this: Is there an easy way to hack Namco Museum for the GameCube in any way? I really can't figure out how to access the rom's code, so it would be a great help if someone could tell me how to do this.


Originally posted by FPZero
past few days and I'm drawing the line. Most of these threads are just asking if an editor exists for these games. In the time it takes you to make a thread asking about it, you could have already Googled something and hopefully gotten a result. Basically the rule goes that if you cannot find what you're looking for on Google it's safe to assume there is no editor or it's still in development.

Any future threads will be trashed on sight.
Can anyone help me with Mario Kart Wii, Star Fox 64, And SMB3 hacking please?
--------------------
IS THAT YOUR FINAL ANSWER?
what do you need to know about mario kart wii hacking? I think there is a forum just for that game. There is even a wiki tutorial page to hack this game.
Originally posted by Jesse
what do you need to know about mario kart wii hacking? I think there is a forum just for that game. There is even a wiki tutorial page to hack this game.


I need help on the textures, when i export to .obj WITH ALL TEXTURES, then put it in the BRRES editor, There is only 1 black texture! That happenes EVERY time!

Edit: I first used the sketchup textures, then SM64 textures. Both didnt work


DO A BARREL ROLL!
--------------------
IS THAT YOUR FINAL ANSWER?
Does anyone have any resources related to hacking NEO-GEO games? Specifically King of Fighters. Or any resources regarding hacking CPS-3 games like Street Fighter 3 or JoJo. I've scoured other hacking forums but nooe seems to have any answers and I've been wanting to create a fighting game hack fora while now.
Does anybody know any ROM Hacking Tools that can change the fighting patterns of the opponents in "Mike Tyson's Punch-Out!!" ? I'm in the middle of making a "Title Defense" version of this game, so I want all the opponents to be about 5 times harder than they originally were.
I need help finding out the texture addresses for Star-Fox/LylatWars 64. I am not using Tile Molester or Tile Layer Pro, I am trying to hack the textures for the HUD, the text for the introduction in N64Rip. (like the team's names, the copyright text and the 64 font.)
if you know the texture addresses, Let me know.
DOES ANYONE KNOW HOW TO HACK/EXTRACT WAD FILES FROM DOOM 64?
Mario Arena 12: Tour Of Duty.
Hello! I've been working on a custom MKW hack, and I only have one problem, but it's a big one, at least for me. I want to add custom music, but I have no way to make it. And there are a couple songs that I REALLY want to be able to add! So if one of you could help, I would be very happy! B.T.W my birthday is comming up, so I would like to get it finished before my birthday, which is on the 19th, but I can wait until the 28th, after then, it's kind of late, but okay. Here are the songs!
https://www.youtube.com/watch?v=zBgu0YFW2Ms&t
https://www.youtube.com/watch?v=WcHQGiz6b8g&t=30s
I'm too lazy to put something here.