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Someone posted these codes before and I have no idea how to use them. The thread they came from is closed so can someone help me? Here are the codes I found in the thread:
Super Nintendo Codes Character modifier 0x7000AE Must be multiple of 2 0x00:Yoshi 0x01:Freeze - any odd value will freeze game or any value higher than 0x12 0x02:Car Yoshi 0x04:Mole Yoshi 0x06:helicopter Yoshi 0x08:Train Yoshi 0x0A:Stuck in place? stable game 0x0C:Sub Yoshi - torpedoes fire faster, limited to ground tracking 0x0E:Ski Yoshi 0x10:Mario - not invincible 0x12:Stuck in place? stable game 0x7001F4 XX Transformation timer low byte 0x7001F5 XX Transformation timer high byte 0x701E04 XX Starman timer low byte 0x701E05 XX Starman timer high byte, high byte < 0x80 shows star glitter, Yoshi can also walk on spikes, lava wont hurt though you may fall off the screen if there is no floor below. 0x701E07 XX Show red coins and hidden ?clouds flag 0x701E08 XX ! Switch timer Use to play as Super Mario with Yoshi in egg 0x7000AE 10 0x700F00 10 0x701360 29 0x7019D8 06 Normal Yoshi 0x7000AE 00 0x700F00 0A 0x701360 61 0x7019D8 0D helicopter Yoshi 0x7000AE 06 0x700F00 10 0x701360 61 0x7019D8 21 0x701360 & 0x7019D8 seem to have some play with transformations most manual changes to these addresses are very buggy 0x70008C XX Yoshi's X-cord low byte 0x70008D XX Yoshi's X-cord high byte 0x700090 XX Yoshi's Y-cord low byte 0x700091 XX Yoshi's Y-cord high byte 0x7E0383 XX Yoshi color modifier, requires area reload for changes to take effect. 00 Green 01 Pink 02 Orange 03 Cyan 04 Light Purple 05 Brown 06 Red 07 Dark Purple >=8 Cool colors 0x7021A0-0x7021BF Yoshi's/Mario's color palettes, instant change. 0x0061EC XXXX Reverse controls, any value not 0 will reverse your controls. Will cause Mario to float in bubble at end of level, cause the seconds Yoshi's control are reversed as well, and wont show up. Gameboy Advance Codes Character modifier 0x03006DB2 XX 0x00:Yoshi 0x02:Car Yoshi 0x04:Mole Yoshi 0x06:helicopter Yoshi 0x08:Train Yoshi 0x0C:Sub Yoshi - torpedoes fire faster, limited to ground tracking 0x0E:Ski Yoshi 0x10:Mario Starman timer 0x03006E2E XXXX - <= 7FFF for glitter to work
IDK... maybe they're hex edits?
My Mode 0 guide.

My Discord server. It has a lot of archived ASM stuff, so check that out!

But... what exactly do you want to do?

They are hex address, so if you don't know what are you dealing with, better find out first

(and it would be helpful if you link the thread itself)
Layout made by MaxodeX
2021 TRENO vibe check thread
Originally posted by Shiny Ninetales
But... what exactly do you want to do?

They are hex address, so if you don't know what are you dealing with, better find out first

(and it would be helpful if you link the thread itself)


I want know how to use these in an emulator. like a person would game genie codes or action replay. can someone link me a tutorial for this type of stuff? (also here is the original thread I got the hex addresses from: https://www.smwcentral.net/?p=viewthread&t=40337)

Help