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Erik's ASM Showcase and Request Booth [Requests closed]

Originally posted by Rykon-V73
Eric

#lm{sprhead}
Originally posted by nickofzo
Oh wow I like it. How about a flying mega mole?

How about two?

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Oh man, you can make fly everything! GJ #smw{:TUP:}


I had a curious idea. After you make the requested sprites, can we, the requester, allow the sprite to upload it? Your name will always be there in the sprites section.
Thanks Erik, these definitely are going to be in my hack! I absolutely love it!
Originally posted by Rykon-V73
I had a curious idea. After you make the requested sprites, can we, the requester, allow the sprite to upload it? Your name will always be there in the sprites section.

Most of the reasons I don't upload some of these is because I usually don't test the sprite throughly, so it might have some flaws I didn't initially find. I'll try upoloading all of the request to the section anyway, maybe after C3 ends.
Curious, but okay. I'll patiently wait.
All this stuff is super cool and adds a new dynamic to the hacks! GREAT stuff. If only I know how to create hacks lol. Im just a poor ol GFX player creator
If anyone needs help with custom Character GFX,PM me.
<Note> You will have to have a progress thread in order for me to work on GFX for you.No random requests.
Fanatical like a Demon
Dude all of these are amazing! I love the fire chasing spitting boo and para mega moles!
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Will drop this here since I already had it done, it was just matter of fixing some stuff.

Atomic Muncher

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Will get to the other requests later.
Originally posted by GbreezeSunset
I got it. An amazing flying hammer bro that sits still.

After being explained like 70 times on Discord, I finally got it.

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Yea I know he asked for it to be standing still but he also said it was ok so *shrugs*
Wow, you fixed the worst enemy in the game that doesn't involve footballs, that's really cool actually

I like your version of the Amazing Flying Hammer Bro better than the original.
Layout by RanAS, modified by yours truly.

Originally posted by Gregor
So requests are back open, eh? I had a idea, how about a sliding Rex? It works like a sliding Koopa but if you jump on it it turns into a stomped Rex and when it's done sliding it turns into a normal Rex.


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Beautiful.

I can never get enough of Rex' dumb face.
Those sliding Rex are actually kinda cool. Also there is a stationary amazing hammer bro. Not sure if that helps.
Before making my requested sprite, I do have one more thing: I know you will make it for PIXI, but can you also make it for Romi's SpriteTool as well?
Erik this thread is literally my favorite C3 thread in the history of C3. Excellent job. If this doesn't win "best in show" or "most impressive" or whatever the heck voting name title idol came up with, I will be dissapointed tbh. Besides a few select hack releases maybe, this is hyping me up more than any other C3 thread. These sprites have crazy potential. Not only that, but you actually churned out these sprites quickly and make them work super well. The SMW-styled, slightly changed sprites are super interesting and fun to use as well. I would personally love to see simple, yet game-changing tweaks to existing sprites fill up the sprite section. Great job dude.

Not only that, but you made me uber inspired to work on Banzai 2 and make more levels for it (for better or for worse???? lol)
LOL at the sliding rex, if only it raised its arms and closed its eyes, then it'd be perfect. XD
Even so, what you're suggesting is nice, but it will use more tiles. Even this version is good. By the way, when the sliding Rex slides into a wall, instead of stopping, it moves through it and then(perhaps) falls.