Originally posted by Mathos
Request name | Easy Exit Generation |
Type | Patch, but preferably simple code if possible |
Description | A patch/code that allows for on-the-fly exit generation, that could be used with that kind of easy-to-understand code: Code REP #$20 LDA #$0105 : STA !Define_TargetLevel ; - Set target level LDA #$0200 : STA !Define_TargetXPos ; \ Set target position LDA #$0120 : STA !Define_TargetYPos ; / SEP $20 LDA #$01 : STA !Define_TargetType ; - Set type of exit LDA #$01 : STA !Define_Trigger ; - Activate ! Type could be something like 00 for "Do Nothing", 01 for "Horizontal pipe, exit left", etc. |
Reward | Layout as complex as you want, or art, or a full level for your hack |
My version of the multi-midway patch actually allows this, sort of. It lets you set the next level number to go to and what X and Y position to end up at, at least, though you'd probably have to set the player action yourself with $192A. Come to think of it, maybe I should check at some point if that feature works properly....
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I'm working on a hack! Check it out here. Progress: 64/95 levels.