Originally posted by ftI thought throwing the baby Yoshi while clinging on to the rope was intended
for a while, and it really confused me. But the actual solution to the room doesn't even use that huge line guide at all! I would
get rid of red herrings like this.
Originally posted by KaterpieI'm not sure what's the point of the platform that's on the same line as the rope, but alright!
(The line guide is used to time the platform you jump off of after hitting the on/off switches at the bottom. I guess I should've just blocked it off completely since a lot of people told me that that confused them)
Also @ft, the only reason to go down there is to hit the on/off switch if you don't you'll just end up at the same place where you were before and if you do hit the block the rope doesn't even move up there, it'll just go back down which is what it was supposed to do.
I assume you missed the on/off (possibly on purpose) which confused you.
I guess I could've made it more clear that you need to hit the on/off block by blocking you off directly but w/e
Originally posted by ftbut many of the blocks that look the same act differently. Examples include rocks make the
blocks death; one-way blocks for sprites; blocks that turn into red blocks when hit by a shell, etc.
1) Fair enough. Tho it's not actually that they look the same as other blocks but rather that they are comepletely invisible lol
2) I can't find a single sprite only one-way block. I'm pretty sure I didn't code one and the baserom didn't have one either so I'm not quite sure what you're referring to there.
3) I used these blocks nowhere else in the level (Unless you mean because of the color but I did that because it's the only color palette I don't immediately associate with different blocks like ice/fire or on/off). I guess it's more because of not explaining them. I just like this kind of style but I have to admit that I never really thought about how people are supposed to figure out the trial and error parts that aren't obvious trolls like rocks falling through the ground after hitting the floor once lol
All in all it was a great contest and I had a lot of fun making my level. I'm sure it's going to be a great compilation when it's done.