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Custom level slows down emulator and crashes it

So, I've been making some pretty big level as a test to see if it actually works well, but I have one problem. Everytime I enter it, it slows down the emulator and crashes it. Tried to go edit it using Quad64, but it gave me an unhandled exception error. What's going on?
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Have you tried setting the amount of RAM to 8MB in Project64?
something something mario 64 beta
Originally posted by Essem
Have you tried setting the amount of RAM to 8MB in Project64?

I actually forgot to set that.
I tried to set it, still does the crash...
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bump because nobody has replied to me for some days
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