I've been trying to get an AddmusicM port to work with AddmusicK, and I'm pretty close to making it work. I've loaded the song's single brr file correctly, put #amm at the top of the txt, it inserts into the ROM, except... the sound channels are playing out of sync.
Desynced SPC | SPC of what this song should sound like | txt file | The single brr if you want it for some reason
After the intro, sound channels #0, #1, and #6 desync with channels #2, #3, #4, #5, and #7. Strangely, the song will sync up properly at 0:55, which is its loop point.
The closest I've gotten to having the song sync up is placing {r32} just after the / loop point in channels #0, #1, and #6, but it's still very slightly off. Once the song loops, it desyncs even further. The SPC linked above does not contain the {r32} tweak.
Also, I don't know why the song is covered in "." characters. I can't find a tutorial on AddmusicM syntax.
I haven't had desynced music issues from any other #amm song so far, and while I'm pretty sure the solution is to place rests somewhere in the song, I'm just not sure where to do it exactly. I've been looking at the computer screen too long, and it's been a while since I've messed with SMW custom music, so if I could get a fresh pair of eyes on this txt, it would be greatly appreciated.
Desynced SPC | SPC of what this song should sound like | txt file | The single brr if you want it for some reason
After the intro, sound channels #0, #1, and #6 desync with channels #2, #3, #4, #5, and #7. Strangely, the song will sync up properly at 0:55, which is its loop point.
The closest I've gotten to having the song sync up is placing {r32} just after the / loop point in channels #0, #1, and #6, but it's still very slightly off. Once the song loops, it desyncs even further. The SPC linked above does not contain the {r32} tweak.
Also, I don't know why the song is covered in "." characters. I can't find a tutorial on AddmusicM syntax.
I haven't had desynced music issues from any other #amm song so far, and while I'm pretty sure the solution is to place rests somewhere in the song, I'm just not sure where to do it exactly. I've been looking at the computer screen too long, and it's been a while since I've messed with SMW custom music, so if I could get a fresh pair of eyes on this txt, it would be greatly appreciated.