Okay, the echo effect that one hears in SMW cave levels is starting to become a problem. For example, one of my levels is a castle, it goes fine until two areas later and the sound effects start to echo! I have tried EVERYTHING to get rid of the echo effect but it won't go away. At the end of another level I made the sound effects are fine until the player runs into one of those swoopy bat enemies from the cave level, and then everything starts to echo...
However, some levels echo without ANY cave elements in them whatsoever. One level that was echo-ing, I changed the index of graphics for EVERYTHING to either Normal 1 or Mushroom 1 and still no luck and the freaking thing still echoes.
Has anyone else had this serious of a problem with the gosh darn cave echo effect and if so, how the heck do you fix it????????
However, some levels echo without ANY cave elements in them whatsoever. One level that was echo-ing, I changed the index of graphics for EVERYTHING to either Normal 1 or Mushroom 1 and still no luck and the freaking thing still echoes.
Has anyone else had this serious of a problem with the gosh darn cave echo effect and if so, how the heck do you fix it????????