File Name: | Shin Megami Tensei - Cathedral |
Submitted: | by juniorsword |
Authors: | juniorsword |
Insert Size: | 0x01AB bytes |
Type: | Song |
Sampled: | Yes |
Custom: | No |
Duration: | 0:10 |
Featured: | No |
Description: | Short song from Shin Megami Tensei. Could be used for cutscene or final overworld |
SPC
Almost there. Since the submission is pretty small, let me give you some tips to make this better:
- Seems that the original, compared to yours, uses soft legato ($F4$02). Try it on your port for better accuracy;
- Even if it's meant for an overworld, this doesn't stop users to use this in a level. When on a level, important channels get cutted, making the song sound bad ingame. I suggest swapping #6 with #5, and #7 with #4. The song is incredibly much more functional this way, since you move less important channels in SFX channels.
- #0 and #1 play the same notes, yes, but one of them is slightly upper in pitch. To simulate the effect, add an $EE$XX in either #0 or #1. I suggest placing an $EE$10 in #1.
Once you submit this again with these fixes, I'll accept.