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[Deprecated] SM64 Blender Character/Model Importer

This is a Blender plugin I've been working on that allows you to import custom Mario models, without having to manually import each body part separately. It also lets you import/export custom display lists. It relies on Blender custom data attributes that determine how the mesh in Blender is imported.

Features (import means import into Blender)
- Mario import/export
- Modified bone lengths are saved, excluding the root bone
- Geo layout import
- Display List import/export
- Custom color combination functionality

Restrictions:
- Textures are not imported, only exported
- The Blender custom data attributes are necessary for the plugin to work; Make sure to follow the process outlined in the instruction files.

Download


This is a fantastic plugin. I totally gave up trying to replace the torso with Sm64 editor. The head was super easy but the torso was" oversized" and if I put 00000000 as the Max hex it came out as big as a level and glitches despite the scale size. But this tool I have a entire character replaced easily with the same models.

One thing about it once you use it you cannot open the rom in toad tools any longer.
i only have a blender that can run on my computer its the 2.73 version, i tried to put the file as a addon, but it wont work.could you please make a addon for it? i would be very greatful #smw{^_^}
Originally posted by Gabr
i only have a blender that can run on my computer its the 2.73 version, i tried to put the file as a addon, but it wont work.could you please make a addon for it? i would be very greatful #smw{^_^}

The program has been made obsolete with Fast64, but it only works with Blender 2.8 and above.