In the vanilla SMW Sprite 52, the Ghost Floor Hole, was only ever located above a pit. Because of this, it seems the developers never intended the player to jump back up through the hole. I have a section in a level where I need the player to jump back up, but only through the hole and not the ground surrounding it (leaving pass-from-below blocks out of the question).
Is there a hex edit, or an ASM patch that would allow mario to pass up through the location of the hole? The blocks it passes over need to retain any Act Like settings I give them (in my case, 130) when the hole is not covering them.
A custom block that is solid, except when the sprite passes over it would be fine too if that were easier.
Thanks for any help
Is there a hex edit, or an ASM patch that would allow mario to pass up through the location of the hole? The blocks it passes over need to retain any Act Like settings I give them (in my case, 130) when the hole is not covering them.
A custom block that is solid, except when the sprite passes over it would be fine too if that were easier.
Thanks for any help