File Name: | Dragon Ball Z:BU Yuu Retsuden - Battle 3 |
Submitted: | by EDIT3333 |
Authors: | EDIT3333 |
Insert Size: | 0xAB1 bytes |
Type: | Song |
Sampled: | No |
Custom: | No |
Duration: | |
Featured: | No |
Description: | battle theme DBZ from Mega Mega Drive, fits well into bosses, castles ... |
- I'd get rid of all the "$EC$00$01$01" you have inside your port, they don't do much anyways;
- The "$FA $00 $30" applied on the @17s only makes them sound a bit detuned, you can get rid of this as well;
- In the beginning, right after the loop point, you failed at making triplets. For example, in #0 you have:
Code
br32af+r32ar32f+er32f+r32edr32er32dc+r32
.... which must be something like:
Code
l8 q4f {baf+ af+e f+ed edc+} l16
Basically, get rid of the rests, make all your notes length 8th, and surround them in brackets to perform triplets correctly. There are other channels which also perform triplets in the bad way, though the logic you have to apply is the same.
- Try to optimize the song's size a bit more. An immediate example I can tell you is to make this:
Code
(12)[b^32r32bbbbb^32r32bbb^32r32bb8r16] (13)[g^32r32gggga^32r32aaa^32r32aa8r16] (12)(13)(12)(13)(12)
... to this:
Code
[[ (12)[b^32r32bbbbb^32r32bbb^32r32bb8r16] (13)[g^32r32gggga^32r32aaa^32r32aa8r16] ]]3 (12)
Get extra feedback for this, and once you fixed everything and improved it a bit, submit again.