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Problem with Reznor

Whenever I insert Reznor into any of my levels, Mario losses all interaction with map16 blocks and just falls, even if I place lava tiles or munchers. Any ideas on how I can fix this problem?
Is it a layer 2 level? Because if it is you might have set the level header to 01, which Mario can't interact with layer 2.
I've tried every level header and it does the same thing on all of them.


This sounds like an issue from some kind of ASM you've applied, so it'd help to know what you've used. Reznor itself as far as I know does not mess with layer collision, and testing it in a clean ROM doesn't recreate the issue.

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I kinda figured that was the problem, I have about 30 patches applied to my ROM at the moment so I think i'll just port everything over to a new ROM and try to debug what's causing that issue. #smw{:TUP:}