I'm having some problems trying to get these sprites in the same game. When I was first working on this game, I added Classic Koopas in the game. (Where the koopas don't come out of their shell.) Then, I decided to add the SMB1 Flagpole into the game, but when I finished the inserting process, the koopas were gone. When I added the koopas back in, the flagpole was gone. I tried bringing the ASM and CFG code from one sprite to the insert program the other sprite was using. I just got lots of errors. I tried turning the game with the flagpole into a patch, and then patching it onto the game with the koopas (and vice versa), However, there was no good effect. How do I make it so I can have both sprites in the game? (P.S. I have them as different sprite numbers)
wait, i might have misunderstood you..
are you trying to use 2 different sprite insertion programs simultaneously?