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Vertical autoscrolling

Hello everyone!
I would like to know if there is a way to insert a vertical autoscroll sprite or if it's possible to generate a vertical level with a rising lava concept. Anyone who can help me?
Thank you! #tb{^V^}
I downloaded a vertical autoscroll generator before SMWC was remoderated. The ASM file can be found here and the CFG file here. I don't remember if I ran it through Trashkas before uploading it, you might have to do that if you want to insert the generator with PIXI.
Is this just a sprite for vertical autoscroll? Can i make a lava-rising level with it?
Originally posted by agostino1991
Can i make a lava-rising level with it?

Yes, if you put the primary level on Layer 1 and the lava on Layer 2. Set the Layer 2 scrolling rate to any setting with V-scroll: None. Use a level mode that allows for Layer 2 interaction (this will override the background, so you might want to set Layer 3 to be tileset specific).
Do I insert it as a sprite or a generator? because if I insert it as a generator (in its folder), PIXI tells me that it can not be opened. Also when I insert it as a sprite PIXI give me an error. Is there something wrong with the code or am I doing wrong?
Insert it as a generator right? That's what NathanWarford said it was. If it can't be opened maybe you're doing something wrong. Please do tell us your process.

I'm not all too familiar with inserting generators, but maybe you need to insert another sprite alongside the generator to make it work? It would make sense.
                                                                                                                  
                              
All right, there is the procedure:
1 - I created the .asm file and .cfg file that were given to me
2 - I inserted them in the folder of PIXI named "generators"
3 - I insert in the list.txt file of PIXI and give to the generator the number D0
4 - I run PIXI and select the ROM
5 - Error.

Is there something wrong?
What error appears? The first error which comes into my mind that vertical autoscroll is an older sprite and is in TRASM instead of xkas/Asar format. Try to run the sprite in Trashkas (included with PIXI in the folder "asm\tools") and see if it then helps.
The error that appears is: "couldn't open file". So, I tried to launch trashkas...it only appears like a flash and disappear, and I don't know if it has done something. There is another updated sprite that I can use for my problem?
I inserted it (at D1) after using trashkas and I get no issue.

To use trashkas, simply put your 2 files (I think only one is necessary but I'm not sure which so just put both) in trashkas' folder, run trahskas. It should open a window saying that one file has been converted. Re-take your files and put them back in the generator folder.
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
I tried many times to use Trashkas, but the only result when I run it is a flash of a window and it does not do anything! I tried also to redownload it but nothing...can you give me the converted file? so I will be able to say if this works or not!


Thank you!
Thank you very much! Now it works! But with the internal emulator of Lunar Magic the rsing lava does not kill Mario...is that normal?
The only thing I can think of is that you aren't using a Level Mode with Layer 2 interaction enabled. Go into #lm{MARIO69} and under
"SNES Registers and Level Modes" chose a Level Mode that works. You will have to play around with the Level Modes until you find one that works. Some Level Modes make horizontal levels, some make vertical levels. Some have Layer 2 interaction, others don't.
Ok, I did not noticed that I was using a wrong level mode, but now it works! just another final question...can I modify the speed of the vertical scroll in the .asm file of the generator?