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lil erik confirms mixtape [ASM requests] [Requests Closed]

PatchSpriteBlockSuper Mario WorldResource ReleaseRequests

Originally posted by Erik
the easier edits of sprites probably not. however, the rest will be uploaded after the c3 voting period ends or when i tidy their code up.

Which sprites are "easy edited" and those are "hard" to make?
Originally posted by Katerpie
A hammer brother platform that interacts with line guides, much like the line guided brown platforms. It should also keep its original properties (i.e. kill the hammer brother by hitting the platform from below, this kind of property).


this is outright evil.

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Originally posted by Roberto zampari
Which sprites are "easy edited" and those are "hard" to make?

Prolly the easiest edit of the bunch is the thwomp activated by jumping. I might submit it as an update to the original if I get permission.
Thank you Erik my boy!
Windowless ride, feeling alive
Are you alive or just breathing?
Originally posted by Sariel
I know we have blocks, that disappear once Mario jumps (this if i'm not mistaken). Could you apply the same behaviour to note blocks, too?


tried using that as a base but ended up coding them from scratch because of the bounce sprite, lol.

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smells like people without double post privileges in here #smw{B)}
Originally posted by bandicoot
A gray platforms that appears or disapear depending on the on/off status.



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the two big boys are to be coded tomorrow (i hope i get to finish both). i know i promised you guys i'd attempt to code the ones i didn't pick, but my mood hasn't been anywhere near high and the one drive i had to code stuff (that i make others happy when i get to work) has waned on me. i'm sorry.
Originally posted by Erik
tried using that as a base but ended up coding them from scratch because of the bounce sprite, lol.

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Mice! That's great! I thought it might be easy to code them, since we have a similar existing code already, but i guess i was mistaken. Thanks for this! #smw{:TUP:}
Actually thank too for coding all the other stuff. I appreciate it lots that you fulfill asm-requests. It must be pretty tiring / hard work sometimes.








Originally posted by hash
Basketball Chuck



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i know people don't kick basketballs but leave him alone. he's doing his best.

e: ignore the game crash in the gif lol thats fixed.
Originally posted by Erik
Originally posted by hash
Basketball Chuck



THREE POINT SHOT!!!
The Hacking of PuyoPuyo. Come join the fun, friends. 『いけいけ団長、頑張れ頑張れ団長!』
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These are some cool sprites you have done with your hard work. That's an impressive number of requests done, I think I've never saw many request done before. Good job.

Also great ideas the community has for requesting sprites.

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Also a Fortaleza Reznor user. If you... digo, si hablas español, hackeas, buscas ayuda, o simplemente se te da conocer gente, únete, somos puerta abierta.
Originally posted by Erik
Originally posted by hash
Basketball Chuck



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i know people don't kick basketballs but leave him alone. he's doing his best.

e: ignore the game crash in the gif lol thats fixed.

That's great Erik, nicely done. The bouncing effect is perfect. Looking forward to using this. Thank you for all your hard work :)
So guys, we did it. We completed twenty one requests. Twenty requests plus one fulfilled and not going no more. The fact that we reached this number in such a short amount of time is just phenomenal, I-I'm just amazed. Thank you guys so much.

Originally posted by StrikeForcer
Request - Jet Sled



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Make sure to change the free ram. For custom sprites, you'll need them to account for the fact that you're riding the sled in order for them to use correct interaction (this can be done by searching a LDA $140D and adding an ORA $freeram below, where you change freeram to the actual value. This isn't needed if the sprite uses the default game's interaction).

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This fulfills all requests I promised. As I said, I won't make the rest. Today I could barely force myself to do the two I was missing (or to do anything other than being in a bad mood all day, for that matter). I might surprise you all with a next C3 release or something. Maybe. Just maybe.
Thanks to all of you who left feedback. I hope you get to appreciate the requests and put them to good use. Expect most (if not all) of them in the sections the days to come. Thank you.
Originally posted by Erik
So guys, we did it. We completed twenty one requests. Twenty requests plus one fulfilled and not going no more. The fact that we reached this number in such a short amount of time is just phenomenal, I-I'm just amazed. Thank you guys so much.

Originally posted by StrikeForcer
Request - Jet Sled



DOWNLOAD
Make sure to change the free ram. For custom sprites, you'll need them to account for the fact that you're riding the sled in order for them to use correct interaction (this can be done by searching a LDA $140D and adding an ORA $freeram below, where you change freeram to the actual value. This isn't needed if the sprite uses the default game's interaction).

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This fulfills all requests I promised. As I said, I won't make the rest. Today I could barely force myself to do the two I was missing (or to do anything other than being in a bad mood all day, for that matter). I might surprise you all with a next C3 release or something. Maybe. Just maybe.
Thanks to all of you who left feedback. I hope you get to appreciate the requests and put them to good use. Expect most (if not all) of them in the sections the days to come. Thank you.


Thanks for fulfilling my request. Im also pretty amazed at the other requests which I can see lots of creative uses for these sprites in our individual level designs. You did a great job on em.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


erik this is so awesome!

You never cease to amaze me
Quite the interesting Jet Sled there!
That’s a lot of new sprites. Good job.
Keep up the good work.

We will see even more sprite if we give you 1 request next C3.
Your dedication is just incredible. Twenty-one quality sprites in a week is one heck of a work ethic.

Thumbs as far up as possible, and thanks again for making my request a reality! #smw{:TUP:}

(now take a break if you want, you deserve it)


 
It's really impressive that you managed to make such a huge amount of polished sprites in such small period of time! You're an amazing ASMer and a precious cinnamon roll too good and pure for this world and this thread is proof of that #smrpg{<3}#smrpg{<3}#smrpg{<3}

now take a break lol

Wow, you made amazing work with the on/off platforms man, and all the other stuff and incredible.#w{=P}
Check out my profile to see a list of SMW Hacks I made and where to find the latest and best version of them.
Thanks for playing and have fun!
Clique no meu perfil para encontrar a lista de minhas hacks feitas até o momento.


Nice sprites as usual, Erik! I think it'd a good idea to use them in an 'old school' themed hack, what with they being SMW related, after all.





Dream team (feed them, please):






This thread surely has been a blast as always. It's also amazing to see, that most of your submission are moderated already. You certainly added a lot to the sprites-section again and deserve some rest (in Tobio's bed) #tb{;)}

You really did an outstanding job again, fulfilling so many requests in such a short time. I really admire your work-ethic and can't express the gratitude i (and actually everyone else should) feel towards you. You've been amazing with this thread the last few C3s and you've been amazing yet again.
Good job! #smw{:TUP:}








PatchSpriteBlockSuper Mario WorldResource ReleaseRequests