New demo is available to beta test here
(VERY creative name and title screen, NOT final)
So this has been my boredom project for while now, idea is that player needs to collect 100 coins(well its customizable but so far i've stuck with 100) to beat the level. There are more collectibles like yoshi coins and m00n.
As for levels, I deiced to do something completely different with each of them. In demo, there are three(current plan is ten levels at first).
Like this level, very creatively named "linear", is like your typical level, but you need to explore to find all the coins.
This one, called "corridor" is very creatively maze-like cave, where player can use amazing items like p-switches and spring boards to find items. Because some people have complained about it, its been nerfed so its optional.
Last level is half-land half-water. I used über asm code that allows player to item-swim by just holding X, so its way more fun.
I have more ideas planned, like vertical climbing level, auto-scroller like one I made for obscure hack called 100s challenge, one-screen with bunch of different rooms and bunch more I wont be spoiling.. yet.
As for aesthetics, for now its 90% vanilla, but tbh dont expect miracles.
(VERY creative name and title screen, NOT final)
So this has been my boredom project for while now, idea is that player needs to collect 100 coins(well its customizable but so far i've stuck with 100) to beat the level. There are more collectibles like yoshi coins and m00n.
As for levels, I deiced to do something completely different with each of them. In demo, there are three(current plan is ten levels at first).
Like this level, very creatively named "linear", is like your typical level, but you need to explore to find all the coins.
This one, called "corridor" is very creatively maze-like cave, where player can use amazing items like p-switches and spring boards to find items. Because some people have complained about it, its been nerfed so its optional.
Last level is half-land half-water. I used über asm code that allows player to item-swim by just holding X, so its way more fun.
I have more ideas planned, like vertical climbing level, auto-scroller like one I made for obscure hack called 100s challenge, one-screen with bunch of different rooms and bunch more I wont be spoiling.. yet.
As for aesthetics, for now its 90% vanilla, but tbh dont expect miracles.