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SNES BGR to SNES Reg $2132 converter

(For advanced people only/for people who know how to work with SNES Register $2132)

You input a SNES color, you get an output you can use for HDMA with register $2132. Since the color formats are different I felt like building a converter. Useful for detailed backdrop HDMA gradients!

Keep in mind that reg 2132 is a write thrice register if you want to use R, G AND B. That's why I have three outputs.

Here are some simple instructions on how to use the tool:
  • Create a color you like in LM. Perhaps a later release will allow you to select a color in the converter itself.
  • Stick it in the converter.
  • Convert.
  • Create a table for HDMA. The side bar is just for 'logging' unless you find a good use for it.
  • Stick the table in a HDMA code.
  • Stick the HDMA code in a levelASM code.
  • Stick the levelASM code in your hack.
  • ???
  • Profit.
Removing the color bits will only give you the color intensity of register $2132.
If the tool gives wrong output, I will blame Roy for that.

Download here.

(Requires .NET 2.0)
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
So, basically, this is an HDMA creator?
Check out my Youtube channel! 獣耳 Brony for life.
No, this tool only converts SNES RGB colors to HDMA-compatilbe format.

Pretty useful Ersan. Definately a quicker way to create gradients :D

/me goes and overuses tool, eventually breaking it ;_;

/me blames Roy
Cool cool. I've spent way too much time with windows calculator converting these silly numbers.
Wow nice. It makes the gradients choosing much easier. I totally agree with Kaijyuu, it was the same for me. Thanks Ersanio, this is very-very useful.
I may not have a use for this but seeing that others do use HDMA, this is a very useful tool.
I blame myself for allowing Ersan to post this.

Nice tool, I can see this being quite useful for creating HDMA gradients with the help of Paint and/or Lunar Magic.
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
Nice. Even though I haven't done much work with HDMA gradients, this will definitely be useful to me in the future.