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Views: 236,418,475 Time: 2013-05-23 12:41:06 PM | 18 users online: Cesar the FoxWolf, cyphermur9t, Grav, Incognito, Kazeshin, Lui37, RaindropDry, S.C.O.R.P.I.O.N., ShadowPhoenix, Shog, shreerocks1324, ShUriK KiD, Silver Scarlet, Sokobansolver, TheOtherGuy25, Vitor Vilela, W11, wiiqwertyuiop - Guests: 30 - Bots: 11 | Users: 22,869 (1,276 active) Latest: jwarne2016 |
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| Tip: You can use Terra Stripe to edit the layer 3 images in SMW (such as the windows, rocks, or fish). You can even import your own layer 3 images with it! |
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| Upsidedown triangles 2.1 |
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Forum Index - SMW Hacking - Resource and Tool Releases - Upsidedown triangles 2.1 |
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| Posted on 2008-08-18 08:09:31 AM |
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As you might know, I made upsidedown triangles long ago.
However, they was a messy bin file, only allowing running on the roof.
These new triangles is less messy, and allows running both up and down walls. And they need less blocks than the old one.
I've subitted the new ones to the custom block section, but I don't think they're approved yet.
This thread is for commenting them, and suggesting improvements.
Note: If you suggest me fixing the temporary mess when Mario changes from wall-running to roof-running, you must tell how I should do that. I'm no super pro like fusoya.
Edit: Link
Edit again: The readme says that they're INCOMPATIBLE with Nintendo's triangles. That's not entirely true. It's true that you can't use them together, but there's no problems with using them separatly.
Also, it doesn't matter whether you use a fixed-width font.
I'll fix this in the next release (if there is one).
Edit three: 2.1 is up, here is the link.
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| Last edited on 2008-08-18 12:44:44 PM by Alcaro. |
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| Posted on 2008-08-18 09:32:17 AM |
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Great stuff, I may use these in the future. May I suggest making a video to show how these work, they will probably get more attention this way.
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| Posted on 2008-08-18 09:36:10 AM |
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Okay, I'll just get hypercam, a youtube account, and a new test level. The one I submitted looks like crap.
Edit: It seems that my test level doesn't work. *Gives up*
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| Last edited on 2008-08-18 10:06:43 AM by Alcaro. |
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| Posted on 2008-08-18 11:51:28 AM |
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Is it possible at ALL for this to ever work with the original BlockTool? I don't trust that BTSD won't break my ROM since I've already used the original BlockTool, and I really don't want to have to transfer over all the original blocks, either, so... I really need a version that'd work with the original. D:
I'd switch to BTSD if someone could prove to me that it'd NEVER break my ROM, though.
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| Posted on 2008-08-18 12:21:57 PM |
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Okay, I'll add that possibility in the next version. It's not that hard.
BTSD shouldn't break your rom, but it'll disable all custom block behavior the original blocktool inserts.
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| Posted on 2008-08-18 12:25:26 PM |
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Yeah, Can't you just drag the .ASM file into TRASM, which give you the .bin? Not too sure if that works in this case but it might.
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| Posted on 2008-08-18 12:43:31 PM |
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Kc, I don't think that'll work, but it's easier to download the 2.1 I recently submitted.
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Pages: 1  |
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Forum Index - SMW Hacking - Resource and Tool Releases - Upsidedown triangles 2.1 |
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