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Time: 2013-06-19 08:30:27 PM
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Tip: The "No More Sprite Tile Limits" patch does NOT increase the limit for the amount of sprites onscreen at once.
Using SMB3 Koopas Patch
Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - Using SMB3 Koopas Patch
Pages: « 1 »
I have added this patch to my rom (SMB Koopas). But I dont understand how to use them I want to use one for every castle. plese can you explain how to insert them and use there right GFX?
You don't have to insert anything. The patch will just change the Koopa's behavior (It makes shell-less Koopas always stay in their shell, even if you jump on a Koopa).
I believe he is mistaking "Koopas" (the turtle like creatures) for "Koopa Kids" (Bosses at end of each world). Sorry, but to make the SMB3 Koopa Kid bosses for SMW you would need to recreate them with ASM (which would be hard).
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Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - Using SMB3 Koopas Patch

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