| Block Tool Omega released! (there are just no blocks for it though) |
|
Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - Block Tool Omega released! (there are just no blocks for it though) |
|
Pages: 1 2 3  |
|
|
|
|
|
| Posted on 2007-09-24 05:24:14 PM |
Link | Quote |
|
|
Sooo...What's the diffrence?
|
|
| Posted on 2007-09-24 05:24:31 PM |
Link | Quote |
|
Finally, a tool we all awaited for
Stickied for great justice
Originally posted by Marche102Sooo...What's the diffrence?
No more slowdown, use ASM file insted of .bin, corner offset have been added, nore more hex to dec conversion, and maybe something else I forgot
|
| Last edited on 2007-09-24 05:26:39 PM by Bio. |
|
| Posted on 2007-09-24 05:31:22 PM |
Link | Quote |
|
YESSSSSSSS!
I bet Mikeyk will be thrilled!
|
|
| Posted on 2007-09-24 05:32:43 PM |
Link | Quote |
|
And no reloc offsets. (What are those, anyway?)
Boing: He is.
|
| Last edited on 2007-11-11 01:14:31 PM by MrCheeze. |
|
| Posted on 2007-09-24 05:47:51 PM |
Link | Quote |
|
|
reloc offset relocalise jump statement that are in the .bin, those are no longer neeeded sine it use .asm
|
|
| Posted on 2007-09-24 05:50:42 PM |
Link | Quote |
|
|
So the blocks at Smwcentral are compatible with BLKOMEGA?
|
|
| Posted on 2007-09-24 05:59:42 PM |
Link | Quote |
|
|
no, no block are since they need to end with RTL insted of RTS
|
| Last edited on 2007-09-24 06:00:25 PM by Bio. |
|
| Posted on 2007-09-24 06:12:35 PM |
Link | Quote |
|
fuck, block tool omega = omega loss of old useful blocks -_-
*EVERYONE TO NOTEPAD*
|
|
| Posted on 2007-09-24 06:20:11 PM |
Link | Quote |
|
|
Can't you just change the RTS's to RTL's?
|
|
| Posted on 2007-09-24 06:37:56 PM |
Link | Quote |
|
|
i think so..but we would need to change it back into ASM, that would be time consuming.
|
|
| Posted on 2007-09-24 08:17:09 PM |
Link | Quote |
|
|
How do you use Omega?
|
|
| Posted on 2007-09-24 09:18:33 PM |
Link | Quote |
|
Oh boy,redesigning 150+ blocks,what fun.V_V.
Oh well.
|
|
| Posted on 2007-09-24 09:24:10 PM |
Link | Quote |
|
|
You can still use the blocks inserted with the older blocktool? That is MUCH easier than remaking 350 blocks u_u
|
|
| Posted on 2007-09-24 09:25:40 PM |
Link | Quote |
|
Originally posted by KelgisYou can still use the blocks inserted with the older blocktool?
no>_<, but recoding them worth when you consider the fact it no longer cause slowdown
|
|
| Posted on 2007-09-24 09:27:41 PM |
Link | Quote |
|
Originally posted by BioOriginally posted by KelgisYou can still use the blocks inserted with the older blocktool?
no>_<, but recoding them worth when you consider the fact it no longer cause slowdown
Yeah,I suppose.Besides,this helps force people to learn ASeMbly
|
|
| Posted on 2007-09-24 10:43:58 PM |
Link | Quote |
|
|
We should get a team to get all the blocks recode them and submit them with BTO full release.
|
|
| Posted on 2007-09-24 11:09:07 PM |
Link | Quote |
|
|
I bet a converter could be made...
|
|
| Posted on 2007-09-24 11:31:53 PM |
Link | Quote |
|
Is it possible to have blocks in a hack inserted with both versions of Blocktool? Because then, all that would be needed is that blocktool anti-slowdown patch. Only there would be no corner offsets, that would irk people using the SlopeFix block that doesn't work at the corner...
But still, the new release using ASM code instead of a .bin file would remove all of those confusing hex numbers where one misplaced digit could result in the block not working properly.
|
|
| Posted on 2007-09-24 11:39:05 PM |
Link | Quote |
|
Originally posted by pieguy1372 Because then, all that would be needed is that blocktool anti-slowdown patch.
BTO is totally different than blktool, it's just have a similar functionallity, this mean this won't fix slowdown caused by blktool ASM. however, BTO ASM code won't cause slowdown.
|
|
|
Pages: 1 2 3  |
|
|
|
|
Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - Block Tool Omega released! (there are just no blocks for it though) |